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Magic Spells

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[i]"Yer a wizard Jerry"

"WARLOCK!" - Scared witch hunter[/i]
[i][img]https://staticdelivery.nexusmods.com/mods/952/images/5007/5007-1596207142-44105545.png[/img][/i]
Brings in [b]25[/b] pocket and trophy magical items that allow you to cast a buffet of spells!

This version has been 2.0'd to be primary DLC based. Allowing it to be Merge friendly with your other mods. It adds a [b]new hotkey [/b]specifically to cast spells. Leaving your signs as they were. It also comes with a[b] new menu[/b] allowing you to tweak the mod to your play style and balance! 

Some spells were added and some spell were taken out from the old version to this version.
[b][b][size=4]INSTALLATION: 
[/size][/b][/b][size=2][spoiler][/size]
It's a good idea to have the[url=https://www.nexusmods.com/witcher3/mods/3643] mod limit installed[/url]. 

Steam users: verify your game's cache.

If you have an older version of "Magic Spells for Signs and Weapons" installed, delete the dlcAdtomes folder from your 'The Witcher 3 Wild Hunt\dlc\' directory and the Modadtomes folder from your 'The Witcher 3 Wild Hunt\mods\' directory. 

1) Copy the 'bin', 'dlc' and 'mods' folders into your 'The Witcher 3 Wild Hunt' main directory.
2) Open [url=https://www.nexusmods.com/witcher3/mods/484]Script Merger[/url], refresh and re-merge any conflicting files.
3) Open inputsett.txt file and follow its instructions.
4) Run the game, go to the settings for this mod and set all three entries to default.
5) Play.[/spoiler]
[b][size=4]OBTAIN:[/size][/b][size=4][size=3] [size=2][spoiler] [/size][/size][/size]Spell books can be bought from ofieri and novigradian merchants (the ofieri Runewright sells more items when his work station is upgraded)
[b][size=3]Map of the Merchants:[/size][/b][spoiler]
The map is made by [url=https://www.nexusmods.com/users/38888565]hosee12[/url],  all thanks to him. I won't tell what items can be bought from each merchant, there should be some discoveries of yours after all xD
[url=https://witcher.fandom.com/wiki/Marcus_T.K._Hodgson]Marcus T.K. Hodgson[/url]
[url=https://witcher.fandom.com/wiki/Merchant_(Gildorf)]Merchant (Gildorf)[/url]
[url=https://witcher.fandom.com/wiki/Alchemist_(Crematory)]Alchemist (Crematory)[/url] - [url=https://steamcommunity.com/app/292030/discussions/0/594820656469739085/]might not be available sometimes[/url]
[url=https://witcher.fandom.com/wiki/Dulla_kh%27Amanni]Dulla kh'Amanni[/url]
[url=https://witcher.fandom.com/wiki/Dulla_kh%27Amanni]Runewright[/url] - you need to [b]fully[/b] upgrade his workstation.
[img]https://staticdelivery.nexusmods.com/mods/952/images/3346/3346-1551520811-409493011.png[/img]
[/spoiler]
OR
they can be obtained after completing certain main and side quests 
[size=3][b]List of quests and rewards:[/b][/size][spoiler]
Quest Rewards file was made by [url=https://www.nexusmods.com/witcher3/users/49846151]Osail[/url], so please, if you gonna use that addition, give him kudos for all his hard work. All the notes below belong to him.
[list][*]Tome of Carrying - can only be bought
[*]Manuscript of Clear Horizon - Meet with Emhyr
Note: Rewarded after seeing emperor emhyr. A nod to the fact that foltest was assassinated.[*]Tome of White Sphere - The Nilfgaardian Connection
Note: Found after looking through hendriks notes. The whole village has been blasted by the wild hunt. Maybe they left a book behind.[*]Tome "Eye of the Storm" - Ciri's Room
Note: Ciri is the empress of time. I wanted to give a book related to her.[*]Magical Doll - A Princess in Distress.
Note: After bringing the goat back to the pellar he gives you a doll just like Anna.[*]Tome of Permafrost - Wandering in the Dark
Note: After defeating the wild hunt warrior Nithral. Tome related to the wild hunt and their power of frost.[*]Tome of the Great Swamp - A Towerful of Mice
Note: The plague maiden is the main villain of this side quest. book has plague related effects.(obtain the book regardless of choice)[*]Tome of Energy - For the Advancement of Learning
Note: Book related to Keira's quest. Since she has sort of an energy attack. Book is given regardless of choice[*]Tome of Ice Entity - Bald Mountain
Note: Boss reward for killing imlerith. He's big beefy and ice related. why not summon an ice golem.[*]Grimoire of the Old Gods - After killing the ice giant with Haljmar
Note: Skellige is norse god related.[*]Amulet of the Black Fire - Possession / King's Gambit
Note: For either choosing Cerys or Hjalmar i wanted to make the reward equal.[*]Tome of Fire Entity - The Last Wish
Note: Wanted to give yen a book reward since triss has one.Book does not really reflect yens powers. But it's powerful and yens addicted to power.[*]Tome of Meteora - Battle of Kaer Morhen
Note: Wanted to keep the meteor spell from triss and gave it to geralt.[*]Ring of winter souls - Cave of dreams
Note: This quest can become unavailable if progressed too far.I wanted to give a powerful spell to the player who are thorough.Obtain book/ring regardless of final choice.[*]Tome of cold stars - Final Battle
Note: Kill eredin, get ice meteor.[*]Tome of Quileg Pyromancy - A Matter of Life and Death (masquerade ball)
Note: A book dedicated to triss. Since her spell of choice is fire. It allows you to cast fireballs like she can.[*]Tome of Transference - Redania's Most Wanted
Note: honestly can't quite tell which quest this goes to. It looks like the start of phillipa's quest when you find her.I would prefer it be when you look for the sunstone since you spend a lot of time with her.She's a powerful mage and teleports no problem. And the fact she's blind and can move and target things.[*]The Sword Ring - Iron Maiden
Note: A quest that can take longer to accomplish for a powerful spell book. You also have to defeat other foes before you can defeat jutta,And you are only allowed to defeat jutta with your sword or else you fail the quest. Also note you only get one shot at this.if she defeats you instead the quest will fail and you won't get another chance to fight her.[*]Scroll of beauty - Evil Soft Touches (meet Olgierd)
Note: With what books i had left to choose from this is what I went with.Mainly for the name since Olgierd is a little prissy and fashionable.[*]Tome of Assassins Bless - Evil Soft Touches (defeat the Ofieri henchmen and wizard)
Note: This reward correlates to what the Ofieri mage can do. so defeat him. Get his power.[*]Bracelet of the Grave Warden - Scenes From a Marriage
Note: Obtain after the boss fight with the Iris wraith.Similar green effects and flames. Nice to get something from Iris for helping her.[*]Tome of BloodMoon - Meet Regis
Note: Wanted to make it available early on instead of like a final boss reward.So you can be a vampire wandering around toussaint.[*]Flower wreath of the Forest Witch - A Knight's Tales
Note: Quest where you have to lift the curse from the girl locked in a tree, You have to see the witch who specializes in panthers.And since the book allows you to do that I made this a reward. Give the reward regardless of choice.[*]Tome of Rock Watcher - Goodness, Gracious, Great Balls of Granite!
Note: Kind of a funny quest. And deals with rocks. Another quest considered was in the main game and you deal with rock rolls.But the main game already had a lot or rewards in it already.[*]Tome of Fire Gnosis - Duck Duck Goose
Note:Only official side quest that available in the fairy tail book. Fire, gold, melt stuff? Sure[/list][/spoiler]
OR 
by using the console command: [b]ashenmage
[/spoiler] [/b]
[b][size=4]HOW TO USE:[/size][/b][size=2][spoiler] [/size][size=2]
[/size][youtube]CdzgwhaJynA[/youtube]
To cast spells, equip them in your inventory and select them from the radial menu. 
The spells are bound to your signs, you can see what spells are available for each sign by opening the radial menu and pressing the [b]X[/b] (by default) key.
To see an additional info about each spell, hold that [b]X [/b]key and navigate through the radial menu.

Then, after you've chosen a sign with the spell you need, [b]press[/b] the "Cast Spell" button ([b]E[/b] by default).
[b]Pocket spells are tapped.
[/b][b]Trophy spells are held down. 

[/b]Damage modifiers for each spell can be seen in the additional info in the radial menu after you hold the X button. Some spells don't have them, it means, that they either calculated purely by your sign intensity and an opponent's health, or they deal no damage.[b]
[size=1][/spoiler] [/size][/b]
[b][size=4]SPELL ITEMS: [/size][/b][size=2][spoiler][/size]

[b][color=#6fa8dc][size=4]Magical Doll:[/size][/color][/b]
gives a massive bonus of additional spellpower to all signs if it's equipped.
if you're in a combat and have the Magical Doll in your inventory, you can sheathe your sword and perform various magical light and heavy attacks depending on your currently chosen sign.
[list]
[*][b]if you don't want that mechanic, drop the Magical Doll from your inventory or put it in your stash[/b]
[*]automatically disables auto weapon sheathing, if it's enabled in your game's settings, and enables it back after the fight is over or you draw your sword manually
[*]includes some new (for Geralt) animations from an ofiery mage
[*]every attack consumes various amount of stamina
[*]you can perform the attack only if an enemy is defined, i.e. its health bar should be shown
[*]you can cancel the attacks by pressing dodge, roll or block keys
[*]pressing the block key creates a short round wave pushing enemies back
[*]this mechanic doesn't affect fistfight minigames and other mandatory fistfights
[/list]
[b][b][color=#6fa8dc][size=4]Tome of Carrying:[/size][/color][/b][/b]
[list]
[*]Any sign - increases Geralt's encumberance and underwater swimming speed and air.
[/list]
[color=#6fa8dc][size=4][b]Manuscript of Clear Horizon:[/b][/size][/color]
[list]
[*]Any sign - makes Geralt invisible for a short time. Gives instant kill chance, increases signs power, chance and damage of critical hits while you're invisible. After the attack with a sword or a sign you'll loose invisibility.
Cannot be cast during fights.[/list][color=#6fa8dc][size=4][b][b]Tome of Meteora:[/b][/b][/size][/color]
[list]
[*]Any sign - summons fire meteors to a target's location, number of meteors and decreasing of damage you receive scale with your signs intensity.
[/list]
[color=#6fa8dc][size=4][b][b][b]Tome of Cold stars:[/b][/b][/b][/size][/color]
[list]
[*]Any sign - summons ice meteors to a target's location, number of meteors and decreasing of damage you receive scale with your signs intensity.
[/list]
[color=#6fa8dc][size=4][b][b][b][b]Tome of White Sphere:[/b][/b][/b][/b][/size][/color]
[list]
[*]Any sign - creates an ice blast on a target's location, decreasing of damage you receive scales with your signs intensity.
[/list]
[color=#6fa8dc][size=4][b][b][b][b][b]Tome of Fire Entity:[/b][/b][/b][/b][/b][/size][/color]
[list]
[*]Yrden - summons fire golem.
[*]Igni - creates a fire line towards an enemy.
[*]Axii - fires a fire granade.
[*]Aard - a round fire attack.
[/list]
[color=#6fa8dc][size=4][b]Tome of Ice Entity:[/b][/size][/color]
[list]
[*]Yrden - summons ice golem.
[*]Igni - creates an icy line towards an enemy.
[*]Axii - fires an ice spear, which pierces targets.
[*]Aard - a round frost attack.
[/list]
[color=#6fa8dc][size=4][b][b][b][b][b]Tome of [b][b][b][b][b][b]Rock Watcher[/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b]:[/size][/color]
[list]
[*]Yrden - summons stone golem.
[*]Igni - creates a stone line towards an enemy.
[*]Axii - fires a stone projectile.
[*]Aard - a round stone attack.
[/list]
[color=#6fa8dc][size=4][b][b][b][b][b]Tome of [b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b]BloodMoon[/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b]:[/size][/color]
[list]
[*]Yrden - creates a special trap, which pulls targets to its position.
[*]Igni - a special stream attack, drains life from an opponent and heals you, if you're close enough.
[*]Axii - a life draining attack, heals you, you must be close to an enemy.
[*]Aard - restrains targets in front of you, inflicting a bleeding.
[/list]
[color=#6fa8dc][size=4][b][b][b][b][b]Tome of [b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b]the Great Swamp[/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b]:[/size][/color]
[list]
[*]Yrden - creates an area of a poisonous fire on the ground at the target's position.
[*]Igni - a stream of a poisonous fire.
[*]Axii - shoots a venom projectile.
[*]Aard - creates a long cone of a poisonous fire.
[/list]
[color=#6fa8dc][size=4][b][b][b][b][b]Tome of [b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b]the [b]Fire Gnosis[/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b]:[/size][/color]
[list]
[*]Yrden - creates an area of a fire on the ground at the target's position.
[*]Igni - a fire stream.
[*]Axii - shoots a fireball.
[*]Aard - creates a long cone of fire.
[/list]
[color=#6fa8dc][size=4][b][b][b][b][b]Tome of [b]Permafrost[/b]:[/b][/b][/b][/b][/b][/size][/color]
[list]
[*]Yrden - creates an area of a frost fire on the ground at the target's position.
[*]Axii - shoots a frost spear.
[*]Aard - creates a long cone of frost.
[/list]
[color=#6fa8dc][size=4][b][b][b][b][b]Tome [b]"Eye of the Storm"[/b]:[/b][/b][/b][/b][/b][/size][/color]
[list]
[*]Any sign - slows down the time, increases your speed.
[/list]
[color=#6fa8dc][size=4][b][b][b][b][b][b]Scroll of Beauty[/b]:[/b][/b][/b][/b][/b][/size][/color]
[list]
[*]Any sign - creates an area which slows down the time and blocks some of monsters abilities.
[/list]
[color=#6fa8dc][size=4][b][b][b][b][b][b][b]Tome of Transference[/b][/b]:[/b][/b][/b][/b][/b][/size][/color]
[list]
[*]Any sign - teleports a target to your position when it's at a distance, or away from you if it's in front of you.
[/list]
[color=#6fa8dc][size=4][b][b][b][b][b][b]Tome of Assassins Bless[/b]:[/b][/b][/b][/b][/b][/size][/color]
[list]
[*]Yrden - creates a tornado, which chases a randomly-selected target.
[*]Quen - increases your sword attack's speed and range, chance and bonus damage of critical hits.
[*]Axii - decreases an enemy's speed and attack power. You must be close to a target.
[*]Aard - creates a long cone of fire.
[/list]
[color=#6fa8dc][size=4][b][b][b][b][b][b][b]Tome of Energy[/b][/b]:[/b][/b][/b][/b][/b][/size][/color]
[list]
[*]Yrden - creates an area which gives you an energy form, charges your sword, decreases incoming damage, deflects projectiles and blocks some of monsters abilities. It interferes with other shield spells, including quen.
[*]Quen - magical shield, which decreases and reflects a part of the incoming damage, and deflects projectiles.
[*]Igni - a stream of energy.
[*]Axii - strikes your enemy with an energy, might affect other opponents around.
[*]Aard - creates a long cone of energy.
[/list]
[color=#6fa8dc][size=4][b][b][b][b][b][b][b][b]Tome of Quileg Pyromancy[/b][/b][/b]:[/b][/b][/b][/b][/b][/size][/color]
[list]
[*]Yrden - creates a special trap, which pulls targets to its position.
[*]Quen - magical shield, which decreases and reflects a part of the incoming damage, and deflects projectiles.
[*]Igni - a stream of a condensed fire.
[*]Axii - fires small meteors to the opponents around.
[*]Aard - creates a fire blast.
[/list]
[color=#6fa8dc][b][b][b][b][b][size=4][b][b][b][b]The Sword Ring[/b][/b][/b][/b][/size][/b][/b][/b][size=4]:
[/size][/b][/b][/color]Upon the first cast with any sign gives you a buff, which:
[list]
[*]increases your sword's damage, giving additional effects, depending on your currently chosen sign
[*]allows to cast spells from the sword and your crossbow (sword's visual FX and crossbow spells might be disabled in the mod's settings), depending on your currently chosen sign
[*]modifies your Rend's attacks 
[/list]See the additional info about the Sword Spells in the radial menu.
[color=#6fa8dc][size=4][b][b][b][b][b][b][b][b][b]
Bracelet of the Grave Warden[/b][/b][/b][/b]:[/b][/b][/b][/b][/b][/size][/color][list]
[*]Yrden - creates an area, which gives you a spectral form, charges your sword, decreases incoming damage and blocks some of monsters abilities.
[*]Quen - addles the mind of a randomly-selected opponent for a short time (the Caparison of Lament effect).
[*]Aard - creates a cone of magical flame.
[/list][color=#6fa8dc][size=4][b][b][b][b][b][b][b][b][b][b]
Flower wreath of the Forest Witch[/b][/b][/b][/b][/b]:[/b][/b][/b][/b][/b][/size][/color][list]
[*]Yrden - summons a panther.
[*]Axii - creates giant roots, damaging enemies around.
[*]Aard - restrains targets in front of you.
[/list][color=#6fa8dc][size=4][b][b][b][b][b][b][b][b][b][b][b]Amulet of the Black Fire[/b][/b][/b][/b][/b][/b]:[/b][/b][/b][/b][/b][/size][/color][list]
[*]Yrden - creates an area of a magical fire on the ground at the target's position.
[*]Quen - magical shield, which decreases and reflects a part of the incoming damage, and deflects projectiles.
[*]Igni - a stream of a magical fire.
[*]Axii - shoots a magical fire projectile.
[*]Aard - creates a cone of magical fire.
[/list][color=#6fa8dc][size=4][b][b][b][b][b][b][b][b][b][b][b][b]
Ring of Winter Souls[/b][/b][/b][/b][/b][/b][/b]:[/b][/b][/b][/b][/b][/size][/color]
[list]
[*]Yrden - creates a winter tornado, which pulls targets to its position.
[*]Quen - magical shield, which decreases and reflects a part of the incoming damage, and deflects projectiles.
[*]Igni - a stream of a winter fire.
[*]Axii - creates a cone of frost fire.
[*]Aard - creates a winter blast.
[/list]
[color=#6fa8dc][size=4][b][b][b][b][b][b][b][b][b][b][b][b][b]Grimoire of the Old Gods[/b][/b][/b][/b][/b][/b][/b][/b]:[/b][/b][/b][/b][/b][/size][/color]
[list]
[*]Yrden - creates a thunderstorm.
[*]Igni - a stream of a magical fire.
[*]Axii - fires an electrical spear.
[*]Aard - creates an electrical blast.
[/list][color=#6fa8dc][size=4][b]
Manual Spell Aiming:[/b][/size][/color]
if you have certain spell item equipped and chosen in your quickslot (see the list below), you can press and hold the "Use item" key (Middle Mouse by default) to start the aiming, to cast a spell press the "Abort action" key (Spacebar by default), which is also used to cancel crossbow and bombs actions, you can cycle available spells by pressing the "Cast Spell" key ([b]E[/b] by default), and to cancel the aiming release the "Use item" key. 
[size=3][u]In order to cast an aiming spell of a trophy item you need to have any spell item equipped and chosen in your quickslot.[/u]
[b]Aiming Spells:[/b][/size]
[list]
[*]Tome of Fire Gnosis - the fireball and the area of a fire 
[*]Tome of Permafrost - the frost spear and the area of the frost fire 
[*]Tome of the Great Swamp - the venom projectile and the area of the poisonous fire
[*]Amulet of the Black Fire - the magical fire projectile and the area of the magical fire
[*]Tome of Energy - an energy landmine
[*]Tome of Ice Entity - the ice spear
[*]Tome of Fire Entity - the fire granade
[*]Tome of Rock Watcher - the stone projectile
[*]Grimoire of the Old Gods - the electrical spear and a heavy energy projectile
[*]Ring of Winter Souls - a frost landmine and heavy frost projectile
[*]Tome of Quileg Pyromancy - a fire landmine and a fast fire projectile 
[*]Tome of Assassins Bless - magical bolts which can inflict poison or bleeding effects (you can fire several of them in a row) and a heavy sand projectile
[*]Tome of BloodMoon -  you can place up to four pillars, which allow you to corral up your opponents (active for 29 seconds)
[/list]Every landmine is active for 30 seconds.

[size=1] [/spoiler]
[/size][b][size=3]SPELL MODIFICATION: [/size]
[/b][size=1][spoiler]
[/size][i][img]https://staticdelivery.nexusmods.com/mods/952/images/5007/5007-1596030008-67701364.png[/img][/i][size=1]
[/size]The mod settings contains many damage modifiers (among other options), which you can change to your liking.

[b]Spell damages are scaled with your signs intensity and Geralt's level to make them better balanced. [/b]The duration of the inflicted effects are manually adjusted.

You can also change stamina modifiers such as cost and delay!


[size=1][/spoiler]
[/size]
If you wish to translate the mod, use this [url=www.nexusmods.com/witcher3/mods/959][b][size=3]tool[/size][/b][/url] - open en.w3strings files in dlc and mod's folders, edit them with that tool, save and rename to your language, then you can upload your translation as a standalone mod.

[b][size=4]Special Thanks To:[/size][/b]
[url=https://www.youtube.com/channel/UCAWtbvKjfynDLOLnzoi68sQ][size=3]FictionalFriend[/size][/url] - for new custom icons.
[size=3][url=https://www.nexusmods.com/witcher3/users/51705796]teresatiger[/url][/size] - for various help.
[url=https://www.nexusmods.com/witcher3/users/26979394][size=3]Tellah9[/size][/url] - for testing.
[url=https://www.nexusmods.com/witcher3/users/49846151][size=3]Osail[/size][/url] -[b] [/b]for testing, 'Quest Rewards' addition, support and various help.
[url=https://www.nexusmods.com/witcher3/users/68662913][size=3]skydoespoint[/size][/url] - for help with some lore.

Imperial Commando

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[img]https://imgur.com/CgHMmNV.png[/img][center][b][size=3]Lead the forces of the empire into battle as an Imperial Commando[/size][/b][/center][size=3]
Replaces the Clone Commando with an Imperial Commando, featuring new armour inspired by that of the Empire. The helmet has seen several changes - notably the curved visor and the addition of the grey vents as seen on Stormtroopers. The shaping of the lower visor has also been changed to be more angular; the helmet shape itself has been refined and compacted to allow for this change. The grills on the chin now have metallic detailing, and new modelled details have been added around the forehead.

As for the body, the Imperial Commando has been equipped with the shoes worn by Imperial Stormtroopers. In addition, the shins have been reshaped slightly. Detailing accurate to Republic Commando has been added to the backpack, including a custom number on the panelling.

The Commando has a new set of textures; more weathered and less reflective, in addition to a ribbed undersuit. Lastly, there is a custom hero portrait.

In addition, there is also an optional file that replaces the Death Trooper in addition to the Clone Commando, allowing you to truly carry the Empire to victory. Because the Death Trooper has been replaced, the Imperial Commandos use Voice Scramblers to communicate amongst their squad.

[b][center][size=4]Support me on Patreon[/size][/center][/b][/size][center][size=5][b][url=https://www.patreon.com/Chucky296]patreon.com/Chucky296[/url][/b][/size][/center]

Slot Extender Zero

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[b]Features:
[/b]
[list]
[*][b]SlotExtenderZero[/b] adds (max.[b] eight[/b]) extra upgrade module slots to[b] [/b]the [b]Prawn Suit [/b]and the[b] Seatruck[/b].
[*][b]SlotExtenderZero[/b] also add two arm slot to the Seatruck.
[*]This mod is automatically compatible with all vanilla upgrade modules and should even be compatible with all modded upgrade modules for the Prawn Suit and the Seatruck.
[*]Prawn Suit storage modules limited to [b]four![/b]
[*][b]Slot ExtenderZero [/b]also adds extra [b]QuickSlots [/b]for the extra slots. You can configure these keys from [b]Main menu[/b] screen:
[*]press enter to get console and enter '[b]sezconfig[/b]' command to get configuration window.
[/list][list]
[*]Default keys:
[*]'[b]R[/b]' for Prawn storage access.
[*]'[b]T[/b]' for Vehicle upgrade access.
[*]'[b]Upgrade Slot 1-12 hotkeys[/b]' for Seatruck storage access (if there is a storage module).
[*]'[b]6,7,8,9,0,/,=[/b]' for extra module hotkeys.
[*]The contents of all the upgrade slots, including the extra ones, is handled by the normal game save files.
[*]Can change the slot layout to [b]Circle[/b] and [b]Grid[/b] (in mod configfile).
[/list]
[b]Requirements:
[/b][list]
[*][url=https://www.nexusmods.com/subnauticabelowzero/mods/1][color=#ff7700]QModManager[/color][/url] 
[*][url=https://www.nexusmods.com/subnauticabelowzero/mods/34][color=#ff7700]SMLHelper Zero[/color][/url]
[/list]
[b]Installation:[/b][list]
[*]Simply extract the [b]SlotExtenderZero[/b] archive into your QMods folder.
[/list]
[color=#ffff00][size=4][b]IMPORTANT!
[/b][/size]
MaxSlots change process:
[list=1]
[*]remove all upgrade modules from all vehicles and save your game.
[*]exit game and press enter to get console in main menu screen and enter '[b]sezconfig[/b]' and config window now appear.
[*]change MaxSlots to the desired value in dropdown menu (5 to 12).
[*]press '[b]Save[/b]' button.
[*]reload the game.
[/list]
[/color]

Seatruck Storage

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Features:

[list]
[*]Seatruck Storage adds (max. two) big side storage locker to the Seatruck main cabin.
[*]Storage modules can only be moved in slots if they are completely empty.
[/list][list]
[*]All of Your items in storage modules is handled by the normal save game files.
[*]If SlotExtenderZero is installed, the storage modules are also available from inside Seatruck.
[*]The module can be crafted: [b]Vehicle Upgrade Console[/b], [b]Workbench [/b]and [b]Seatruck Fabricator[/b].
[*]If SeaTruckArms is installed, the objects collected by the claw and drill arm will automatically be inserted into the storage modules. 
(if they have enough space).[/list]
Requirements:
[list]
[*][url=https://www.nexusmods.com/subnauticabelowzero/mods/1]QModManager[/url]
[*][url=https://www.nexusmods.com/subnauticabelowzero/mods/34]SMLHelper Zero[/url]
[/list]
Installation:[list]
[*]Simply extract the SeaTruckStorage archive into your QMods folder.
[/list]
TechType Help:
[list]
[*]"SeaTruckStorage"
[/list]

Seatruck Arms

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[size=4]Features: 
[/size][list]
[*][size=4]MOD create a new Equipment Type: "SeaTruckArm" integer code: 200[/size]
[*][size=4]MOD create a copy of Prawn suit arms (claw, drill, grappling and torpedo)  with this new type.[/size]
[*][size=4]These arms can only be used in Seatruck.[/size]
[*][size=4]These arms can be crafted in the Vehicle Upgrade Console, Workbench and Seatruck Fabricator.[/size]
[*][size=4][b]Slot Extender Zero is required for MOD to work![/b][/size]
[/list][size=4]
Using Arms:
[/size][list]
[*][size=4]Arms can be select with default button "O" Left Arm and "P" Right Arm.[/size]
[*][size=4]Only one arm can be used at a time.[/size]
[*][size=4]If the arm is selected, it can be activated with the left mouse button.[/size]
[/list][size=4]
[/size][size=4]Installation:
[/size][list]
[*][size=4]Simply extract the Seatruck Arms archive into your QMods folder.[/size]
[/list]
[size=4]Requirements:[/size]
[list]
[*][url=https://www.nexusmods.com/subnauticabelowzero/mods/1][color=#ff7700]QModManager[/color][/url]
[*][url=https://www.nexusmods.com/subnauticabelowzero/mods/34][color=#ff7700]SMLHelper Zero[/color][/url]
[*][url=https://www.nexusmods.com/subnauticabelowzero/mods/44][color=#ff7700]Slot Extender Zero[/color][/url]
[/list]
TechType Help:
[list]
[*]"SeaTruckClawArmModule"
[*]"SeaTruckDrillArmModule"
[*]"SeaTruckGrapplingArmModule"
[*]"SeaTruckTorpedoArmModule"
[/list]

Seatruck Depth Upgrades

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[b]Features:
[/b]
[list]
[*][b]Seatruck Depth Upgrades[/b] adds three depth upgrade module to[b] [/b]the [b]Seatruck[/b].
[*]the new depth modules ([b]MK-IV, MK-V, MK-VI[/b]) extends the diving depth to [b]1100, 1500, 1900[/b] meters.
[/list]
[b]Requirements:
[/b][list]
[*][url=https://www.nexusmods.com/subnauticabelowzero/mods/1][color=#ff7700]QModManager[/color][/url]
[*][url=https://www.nexusmods.com/subnauticabelowzero/mods/34][color=#ff7700]SMLHelper Zero[/color][/url]
[/list]
[b]Installation:[/b][list]
[*]Simply extract the [b]SeatruckDepthUpgrades[/b] archive into your QMods folder.
[/list]

TechType Help:
[list]
[*]"SeaTruckDepthMK4"
[*]"SeaTruckDepthMK5"
[*]"SeaTruckDepthMK6"
[/list]

Seatruck Speed Upgrades

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[b]Features:
[/b]
[list]
[*][b]Seatruck Speed Upgrades[/b] adds three speed upgrade module to[b] [/b]the [b]Seatruck[/b].
[*]the new speed modules ([b]MK-I, MK-II, MK-III[/b]) extends the Seatruck speed up to 150, 200, 250 percent.
[/list]
[b]Requirements:
[/b][list]
[*][url=https://www.nexusmods.com/subnauticabelowzero/mods/1][color=#ff7700]QModManager[/color][/url]
[*][url=https://www.nexusmods.com/subnauticabelowzero/mods/34][color=#ff7700]SMLHelper Zero[/color][/url]
[/list]
[b]Installation:[/b][list]
[*]Simply extract the [b]SeatruckSpeedUpgrades[/b] archive into your QMods folder.
[/list]
TechType Help:
[list]
[*]"SeaTruckSpeedMK1"
[*]"SeaTruckSpeedMK2"
[*]"SeaTruckSpeedMK3"
[/list]

Seatruck Armor Upgrades

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[b]Features:
[/b]
[list]
[*][b]Seatruck Armor Upgrades[/b] adds three armor upgrade module to[b] [/b]the [b]Seatruck[/b].
[*]the armor modules ([b]MK-I, MK-II, MK-III[/b]) adds damage reduction up to [b]25/50/85[/b] percent to the Seatruck.
[/list]
[b]Requirements:
[/b][list]
[*][url=https://www.nexusmods.com/subnauticabelowzero/mods/1][color=#ff7700]QModManager[/color][/url]
[*][url=https://www.nexusmods.com/subnauticabelowzero/mods/34][color=#ff7700]SMLHelper Zero[/color][/url]
[/list]
[b]Installation:[/b][list]
[*]Simply extract the [b]SeatruckArmorUpgrades[/b] archive into your QMods folder.
[/list]

TechType Help:
[list]
[*]"SeaTruckArmorMK1"
[*]"SeaTruckArmorMK2"
[*]"SeaTruckArmorMK3"
[/list]

Seatruck Fly Module

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Features:

[list]
[*]If Seatruck approach a surface started an automatic landing sequence. If succes: You can leave the Seatruck. If not: throws it into the air.

[*]If Seatruck has landed on the surface: You can enter if tap the Seatruck backdoor. (if Seatruck chained with other modules: tap the nose)
[/list][list]
[*]If Seatruck has landed on the surface: You cannot disconnect any chained module and the detach lever will disabled.
[*]You can't leave the Seatruck or piloting chair while flying!

[*]The module can be crafted: [b]Vehicle Upgrade Console[/b], [b]Workbench [/b]and [b]Seatruck Fabricator[/b].
[/list]
Requirements:
[list]
[*][url=https://www.nexusmods.com/subnauticabelowzero/mods/1]QModManager[/url]
[*][url=https://www.nexusmods.com/subnauticabelowzero/mods/34]SMLHelper Zero[/url]
[/list]
Installation:[list]
[*]Simply extract the SeatruckFlyModule archive into your QMods folder.
[/list]
TechType Help:
[list]
[*]"SeatruckFlyModule"
[/list]

18WoS Songs for ATS and ETS2

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18WoS Songs for ATS/ETS2
========================
Songs from the 18 Wheels of Steel series for ATS / ETS2.
Verified on ATS 1.38 and ETS2 1.38

Replaces songs in:
- the main UI, the truck dealer UI, and maybe others I haven't tested yet.
- the Hurry Up and the Delivery events.

Usage:
- the .scs file goes in the Documents\American Truck Simulator\mod\ folder;
- inside the game, enter the Mod Manager in your profile, and activate the "18WoS Songs for ATS/ETS2" mod;
- place it on the top of the list.

Credits to Ondřej Matějka, for the best songs ever found in a videogame.
https://www.imdb.com/name/nm3123680/

Whirligig Saw - Bloodborne Charge Blade

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[size=4]This mod was made as part of a commission for Dune. Huge thanks to him for making this possible, check out his[color=#ff0000][b] youtube[/b][/color] content [url=https://www.youtube.com/channel/UCemMTSpQFA2Kfl6b_6R5JNA]here[/url] and his [color=#9fc5e8]socials[/color] [url=https://twitter.com/TDS_Dune]here[/url] 
[/size]

Original design from Bloodborne, model and textures made by me

[color=#93c47d][b]Installation :[/b]
[/color]
- Extract the [u]nativePC[/u] folder from the archive to the root folder of your game.

[b][color=#dd7e6b]Uninstallation :[/color][/b]

- Remove the [u]'caxe008'[/u] and [u]'Whirligig_CB_Neutral'[/u] folders inside [u]nativePC/wp/caxe/[/u]
[color=#ffe599]
[b]If you want to replace another CB :[/b][/color]

- Rename the [u]'caxe008' [/u]folder inside [u]'nativePC/wp/caxe'[/u] with the ID of the weapon you want to replace :

[url=http://https//github.com/Ezekial711/MonsterHunterWorldModding/wiki/Weapon-ID]Charge Blade ID list
[b]
[/b][/url][u]Credits:[/u]

- [url=https://www.nexusmods.com/monsterhunterworld/users/37911820?tab=about+me]AsteriskAmpersand[/url] (Blender mod3 and EVWP plugins/MRL3 Editor)
- [url=https://www.nexusmods.com/monsterhunterworld/users/58845691?tab=user+files]JodoZT[/url] (MHWNoChunk/MHWTexConverter)
- [url=https://www.nexusmods.com/monsterhunterworld/users/18021779]Akko[/url] for the help on understanding the bone armature of CB and troubleshooting
- Dune once again for commissioning it

-

[size=2] If you want to request a commission you can DM on twitter [b]@IndigoMH_[/b] , on discord [b]Indigo#2610 [/b]or via Nexusmod inbox
Buy me a coffee :  [url=https://ko-fi.com/indigomh]https://ko-fi.com/indigomh[/url][/size]

Tool Upgrade Costs

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A request from the Stardew Discord's Modding channel

[u]Instructions[/u]
[list=1]
[*]Make sure you have the latest version of SMAPI installed
[*]Download, and unzip this mod into your Mods folder
[*]Run the game once with the mod installed to generate a `Config.json`, which defaults to vanilla values
[*]Edit the config with the values you want
[/list]
The config will have a section for each upgrade level:

[code]Cost: A number that is the gold cost of the upgrade
MaterialName: The name of the material needed to upgrade the item. For example "Copper Bar". Works with custom JA items
MaterialStack: How many of the material item is needed for the upgrade. Vanilla upgrades all need 5
[/code]
Compatibility: Tested with Rush Orders. Will not conflict with modded tool upgrades like Prismatic Tools, but this mod won't change their upgrade costs

Please make all bug reports in the Bugs tab, not Posts. I do not come on Nexus often and I can't read all the comments, but I will look at bugs. For suggestions, please submit an issue to my [url=https://github.com/ChroniclerCherry/stardew-valley-mods/issues]github[/url]

Winterhold Retreat

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In the ruins of winterhold is a tower where the students of winterhold college practice the arts of portals and conjured a portal leading to a retreat hidden in skyrim's mountains on the coast.

This will add a Retreat built in a mountain with coastal views and exterior lighting, so your home will always have a different feeling when visiting. Perfect getaway home for your family and followers! (Adoption Compatable)

Entrance is located under the bridge of winterhold college in the ruins along the coast.

Features:
-Beds for 10+ followers
-3 Children beds with room for 4
-Basement area with Skyforge, Blacksmith, Smelter, Tanning, Grindstone, Anvil workstations
-Enchanting and alchemy
-Oven and stove
-Some shrines around the place
-Bathing room
-Master bedroom
-Childrens Room
-Kitchen/Dinner
-Library
-Follower Quarters
-Main hall with a massive Balcony
-Weapon Racks all over
-1 Mannequin in the Master bedroom
-Display Case
-Tons of Idea markers

Home Requires
-Dawngaurd
-Hearthfire
-Dragonborn

I use Vivid Weathers Definitive Edition & Enhanced Lights and FX for the same effect as screenshots.

Hope you enjoy my home, if you have any suggestions or bugs, please feel free to share.

Sebastian Pregnancy Event

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Let's be honest - Stardew Valley doesn't handle the whole pregnancy/birth thing very well. 

So I made an event where Sebastian finds out that you are pregnant in Harvey's clinic! 
I will definitely make more mods for the other spouses. (Now that I have the basic framework of this one down, it should be relatively easy!) 

Like this mod? 
Check out my Sebastian Flower Dance Apology mod: [url=https://www.nexusmods.com/stardewvalley/mods/6343]https://www.nexusmods.com/stardewvalley/mods/6343[/url]




[u]About Me:[/u]
If you want to support my work, please consider buying me a coffee at [url=https://www.buymeacoffee.com/kristinthered]https://www.buymeacoffee.com/kristinthered

[/url]Also if you have any ideas for mods that you would like to see, please leave them in a comment!

Reilly's Ranger

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[img]https://cdn.discordapp.com/attachments/637816299375820830/739156953510707280/Modpage_BVanner.png[/img]
This mod adds one of the Reilly's rangers to help you in your travels, she will help you in your aid and she carries a chinese assault rifle as well as with the command commands like the others, Follow, Wait, Trade, Bye, you can find her in the same place as the rest at the springvale school parking lot.

[u][size=3][b]My Discord - Realm of Creation[/b][/size][/u]
This is my modding discord that i use to share ideas and work on projects, anyone can join, to support, ask to do a mod with me, or to tell me about a problems with the mods.
https://discord.gg/7aBQaAt

TestQAHL World

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[img]https://cdn.discordapp.com/attachments/637816299375820830/738421931644026890/Modpage_banner.png[/img]
This mod adds one of the other worlds that was created for testing worlds out, from what i can gather this world was made to test the character creation of sorts or to create the male and female types kid, young and old alike, you can walk around and see whats what it mainly is set on a flat plain of land.

Encounter World

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[img]https://cdn.discordapp.com/attachments/637816299375820830/738427315733659718/Modpage_banner.png[/img]
This mod adds the world used for the encounters that you can come across in the world of the wasteland, this world is good to walk around to see what encounters you can trigger even getting the rare encounters.

mcgFemaleWalk For Skyrim SE Updates

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Simple conversion of the optional update files that MaikCG made for the LE mod but never ported to SE
[b]Requires Original SE mod [url=https://www.nexusmods.com/skyrimspecialedition/mods/13640]https://www.nexusmods.com/skyrimspecialedition/mods/13640[/url][/b]
Original LE mod (Where i the files i converted came from) [url=https://www.nexusmods.com/skyrim/mods/87966]https://www.nexusmods.com/skyrim/mods/87966
[/url]Descriptions copied from the original files.

Zwei Association South Section 2 Skins

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Zwei Association South Section 2 character skin for your nuggets (Assistant Librarians). This includes Walter, Isadora, Julia, Zwei Generic Grey, Zwei Generic Orange and Zwei Generic Yellow. Does not includes San since he is a part of Streetlight Offices.

How to install: Put Customize folder into (gamedata)\LibraryOfRuina_Data
How to use: Check the rightmost of the list when customizing librarians, the order is based on alphabet in the customize folder.

Currently there's still a few bug in custom skins that PM has not fixed yet, such as Side_Front and Side_Back for back hair is not showing so character like Julia will have troublesome backhair to put at, it is recommended to use her appearance projection for Julia because it will have odd position on other appearance. But you still can use on other projection if you does not care about it.

Use the last dummy back hair for character who does not have back hair such as Walter to fix floating template hair while doing Pierce attack.

Recommended to put R:255 G:255 B:255 for hair and eyes color.

Shi's Association Skins

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Shi's Association character skin for your nuggets (Assistant Librarians). This includes Yujin, Valentin, Smol Tenma. Does not includes nameless Shi's Association goons.

How to install: Put Customize folder into (gamedata)\LibraryOfRuina_Data
How to use: Check the rightmost of the list when customizing librarians, the order is based on alphabet in the customize folder.

Currently there's still a few bug in custom skins that PM has not fixed yet, such as Side_Front and Side_Back for back hair is not showing so character like Tenma will have troublesome backhair to put at, until PM has fixed the bug. Tenma front hair and back hair on Pierce attack will be merged for the time being.

Use the last dummy back hair for character who does not have back hair such as Yujin to fix floating template hair while doing Pierce attack.

Recommended to put R:255 G:255 B:255 for hair and eyes color.
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