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Wohmanji CBBE Body and Face Textures with Bodyslide Preset

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[center][color=#ffd966][size=5][b]Wohmanji
CBBE body textures. Face textures. Bodyslide preset.[/b][/size][/color]

First off, I didn't create these textures. Well, I did. But I used pre-existing textures. And some Photoshop.
Specifically these are a combo of modders resources, mainly the CBBE resource and OniNigma's [url=https://www.nexusmods.com/fallout4/mods/7485]Oni Face and Body[/url] textures.
I merged 'em and threw in a coupla' Photoshop filters.

You can use 'em with the Bodyslide preset provided. Or with the CBBE default presets.
What about other presets on the Nexus?
Yes.
However.

Neckseams.

The preset provided and CBBE default presets will produce tiny neckseams. Not noticeable from a distance, but up close..yeah.
There doesn't seem to be a fix atm.
If the preset you're using has big neckseams now, this ain't gonna magic it away.

[color=#ff0000][size=3]Choice.[/size][/color]
No. Only one texture. It has an all over shade, no tanlines, pinkish nipples and thickish pubic hair.
There's a bit of a sheen to it, from the Oni textures.
I'm not going to make any others because Indiana tells me that when given a choice, most people choose..poorly.

[color=#00ffff][size=3]Also...[/size][/color]
I have included a modified middle aged and old aged face and body textures originally
done by NickCageForever. There was no mid-aged body, so I made one.
At the time of writing, I haven't stripped any little old ladies to check(Boo! says Wayne Rooney)
I also haven't bothered to look in the creation kit, so they may or may not work correctly.

[color=#00ff00][size=3]Bodyslide Preset[/size][/color]
This body is muscular, trim and curvy, all at once.
It's also my second choice, because my first produced Grand Canyon sized neckseams.
Ah well.

You can use this preset with the textures provided. Or any other CBBE textures.

Mod requires CBBE and Bodyslide.
Install manually to your main FO4 directory, or use Vortex.


[color=#c9daf8][size=3]Credits[/size][/color]
Caliente
Ousnius
XunAmarox
Jeir
OniNigma
NickCageForever










This mod was released on the 20th of September 2019.
Hopefully, by the time you read this, hundreds, if not thousands of dimbulb American 20somethings will be beginning their new lives with
criminal convictions to their name, after unsuccessfully storming Area 51.
Haha, just how dumb are you people. Right this way sir, the MIB's will see you now.[/center]

Kyne's Weathers and Seasons

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[center][font=Trebuchet MS][b][img]https://staticdelivery.nexusmods.com/mods/1704/images/28920/28920-1568986722-780335565.png[/img]

[size=4][url=https://www.nexusmods.com/skyrimspecialedition/mods/28920?tab=posts]Compatibility[/url] | [url=https://www.nexusmods.com/skyrimspecialedition/users/12567611?tab=user+files]My Mods[/url] | [url=https://www.nexusmods.com/skyrimspecialedition/mods/9951]Development List[/url]
[/size][/b][/font]
[img]https://staticdelivery.nexusmods.com/mods/1704/images/9951/9951-1540407545-1146720965.png[/img]
[size=4][img]https://staticdelivery.nexusmods.com/mods/1704/images/9951/9951-1540407890-2119094371.png[/img][/size]
It started as something small - I didn't like the [i]"[/i][i]Obsidian has been surpassed by Cathedral Weathers. It has a very similar aesthetic but countless improvements. I highly recommend using CW over any other weather mod."'  [/i]line, that appeared in the [url=https://www.nexusmods.com/skyrimspecialedition/mods/12125]Obsidian[/url] description. In my opinion, this is still the best weather mod available for SE (NLA and NLVA, we're waiting) and the Cathedral Weathers is not even close to it.

At the same time, I've playtested [url=https://www.nexusmods.com/skyrimspecialedition/mods/24439]Wander[/url] and... oh boy! It was outstanding! Amazing nights, fogs, rains <3 Criminally underrated mod. I wasn't sure what to do. I wasn't able to decide, which weather mod I want to use in my game and in my guide. Why not both? I've created a quick patch that made them work together. After really good feedback from [url=https://www.nexusmods.com/skyrimspecialedition/mods/23894]YASHed Guide[/url] users, I've decided to expand the whole idea.

That's how Kyne's Weathers was born.


[img]https://staticdelivery.nexusmods.com/mods/1704/images/28920/28920-1568394985-1559776356.jpeg[/img]


Vanilla weathers are FULLY covered by [url=https://www.nexusmods.com/skyrimspecialedition/mods/12125]Obsidian Weathers and Seasons[/url].
Why?
Simple answer - because is the best. 


All other weather mods
[url=https://www.nexusmods.com/skyrimspecialedition/mods/24439]Wander[/url]
[url=https://www.nexusmods.com/skyrimspecialedition/mods/15884]Aequinoctium
[/url][url=https://www.nexusmods.com/skyrimspecialedition/mods/14379]Autumn Skies
[/url][url=https://www.nexusmods.com/skyrimspecialedition/mods/20050]Origin Weather SSE
[/url][url=https://www.nexusmods.com/skyrimspecialedition/mods/8398]Rustic Weathers
[/url][url=https://www.nexusmods.com/skyrimspecialedition/mods/11578]Mythical Ages
[/url]provide [b]NEW[/b] weather types.

New weather types have lower chance to appear than the vanilla weathers to make them feel more unique.
The best part - some weather types are [b]UNIQUE[/b] for every region. 

Plugin also include new sunrises, sunsets and snowflakes from [url=https://www.nexusmods.com/skyrimspecialedition/mods/24791]Cathedral Weathers[/url]
and
[url=https://www.nexusmods.com/skyrimspecialedition/mods/18350]Smooth Sky mesh - SSE[/url] from [url=https://www.nexusmods.com/skyrimspecialedition/users/196978]--JawZ--[/url].


[img]https://staticdelivery.nexusmods.com/mods/1704/images/28920/28920-1568400480-1136970510.png[/img]


[b][size=5]How to get this mod to work:[/size][/b]

1. Download main file from Obsidian Weathers.
2. Download Wander 2.0 - Tier 1 - Main Editions.
(WARNING! It contain three plugins. You need only the normal Wander, not the Bright or Lite version)
3. Download main file from [url=https://www.nexusmods.com/skyrimspecialedition/mods/2472]True Storms[/url].
(There in non-TS version in the optional files, if you don't want the best storms possible)



[b]Load Order:[/b]
Obsidian
Wander
Kyne's Weathers
True Storms
Kyne's - True Storms patch


[img]https://staticdelivery.nexusmods.com/mods/1704/images/28920/28920-1568394487-2079095359.png[/img]

[img]https://staticdelivery.nexusmods.com/mods/1704/images/9951/9951-1540407545-1146720965.png[/img]
[size=3][img]https://staticdelivery.nexusmods.com/mods/1704/images/9951/9951-1540408244-1227474343.png[/img][/size]
[size=1][b]Dr Mega, Arindel, kojak747 [/b]for [b][url=https://www.nexusmods.com/skyrimspecialedition/mods/12125]Obsidian Weathers and Seasons[/url] [/b]which is a base for this mod;
[b]Wanderhall [/b]for [url=https://www.nexusmods.com/skyrimspecialedition/mods/24439]Wander - A Weather Mod[/url] which is the main source of new weather types;
[b]fadingsignal[/b] for [url=https://www.nexusmods.com/skyrimspecialedition/mods/2472]True Storms Special Edition - Thunder Rain and Weather Redone[/url] which makes the storms great again;
[b]"The Community" aka Cathedral Project Team[/b] for [url=https://www.nexusmods.com/skyrimspecialedition/mods/24791]Cathedral Weathers and Seasons[/url] - new sunrises, sunsets and snowflakes textures;
[b]Arindel [/b]for [url=https://www.nexusmods.com/skyrimspecialedition/mods/15884]Aequinoctium - Weathers and Seasons[/url];
[b]JonnyWang [/b]for [url=https://www.nexusmods.com/skyrimspecialedition/mods/16117]Aequinoctium Add-on Patch for Obsidian Weathers[/url] which saved me some time;
[b]tarll [/b]for [url=https://www.nexusmods.com/skyrimspecialedition/mods/14379]Autumn Skies - A Weather and Lighting Mod[/url];
[b]Sengetsu [/b]for [url=https://www.nexusmods.com/skyrimspecialedition/mods/20050]Origin Weather SSE[/url];
[b]Arindel [/b]for [url=https://www.nexusmods.com/skyrimspecialedition/mods/8398]Rustic Weathers and Lighting[/url];
[b]Arindel[/b] for [url=https://www.nexusmods.com/skyrimspecialedition/mods/11578]Mythical Ages - weathers and lighting overhaul[/url];
[b]--JawZ--[/b] for [url=https://www.nexusmods.com/skyrimspecialedition/mods/18350]Smooth Sky mesh - SSE[/url];
[b]xirangeix aka FlynnSchwann[/b] for pics;
[/size][/center]
[img]https://staticdelivery.nexusmods.com/mods/1704/images/28920/28920-1568394559-2070122337.png[/img]

Hermit Lake House

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[font=Arial][size=3][color=#d8d8d8]With all necessary [/color][color=#d8d8d8]except beds for children, [/color][color=#d8d8d8]companions and so on.

[/color][/size][/font][size=3][u]Installation[/u]
Use NMM or
Copy files from the mod data folder to your Skyrim data folder.[/size] Activate the corresponding esp file.

CHEESE for Everyone (CHEESE)

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This mod makes it so that, when you eat cheese and harvest mammoth cheese, you will hear Sheogorath's iconic line from TES IV: Oblivion: "CHEESE FOR EVERYONE!"

How the mod works: my original goal for making this mod was to make it so that Sheo would shout about CHEESE when you picked up, ate, and dropped cheese. I could not figure out how to make the pick up, use, and put down sound effect options work in the Creation Kit... I was close to giving up, then my brain formed a masterful idea! I made a magic effect that does absolutely nothing, but when it is applied to the player, it makes the "CHEESE FOR EVERYONE" sound. I applied that effect to the cheeses of Skyrim. Now, when you eat that succulent CHEESE, you are given the health restore magic effect and the "empty" CHEESE effect, and when the CHEESE effect is applied to you, you will hear Sheo's majestic voice!

Please note that this mod is NOT compatible with my [url=https://www.nexusmods.com/skyrimspecialedition/mods/25327]Better Food[/url] mod... However, I made a "patch". By "patch", I mean I remade that mod in such a way that it'll work with CHEESE. If you download the "Better Food with CHEESE" file, make sure you do not have Better Food installed... Also, you do not need to download the main CHEESE file; Better Food with CHEESE is kinda its own mod that has the full functionality of both. You may read more info on what Better Food is by clicking the name of the mod earlier in this paragraph.

FAQ:

1. Why in Oblivion did you make this mod?
-Because I felt like it, next stupid question.

2. I don't like Sheogorath or cheese! Why should I download your mod?
-You're a fucking psychopath, and my mod is too good for you. Move along now.

3. Whoa, whoa, buckeroo! Why the harsh language for the description of such a simple mod?
-Because fuck you, that's why.

4. That was uncalled for! What the Hell?
-Get fucked ;)

5. I'm starting to get the impression that you're a bit of a jerk... Might I ask you to-
-No.

6. Can you make a port for Oldrim?
[url=https://www.nexusmods.com/skyrim/mods/99478/]HERE[/url] it is!

7. Why did you name you mod "CHEESE for Everyone (CHEESE)"? Isn't that name a tad redundant?
-Because "CHEESE" was already taken, you tiny-brained wiper of other peoples' bottoms!

CHEESE for Everyone (CHEESE) Oldrim

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This mod makes it so that, when you eat cheese and harvest mammoth cheese, you will hear Sheogorath's iconic line from TES IV: Oblivion: "CHEESE FOR EVERYONE!"

How the mod works: my original goal for making this mod was to make it so that Sheo would shout about CHEESE when you picked up, ate, and dropped cheese. I could not figure out how to make the pick up, use, and put down sound effect options work in the Creation Kit... I was close to giving up, then my brain formed a masterful idea! I made a magic effect that does absolutely nothing, but when it is applied to the player, it makes the "CHEESE FOR EVERYONE" sound. I applied that effect to the cheeses of Skyrim. Now, when you eat that succulent CHEESE, you are given the health restore magic effect and the "empty" CHEESE effect, and when the CHEESE effect is applied to you, you will hear Sheo's majestic voice!

Please note that this mod is NOT compatible with my [url=https://www.nexusmods.com/skyrim/mods/97434]Better Food[/url] mod... However, I made a "patch". By "patch", I mean I remade that mod in such a way that it'll work with CHEESE. If you download the "Better Food with CHEESE" file, make sure you do not have Better Food installed... Also, you do not need to download the main CHEESE file; Better Food with CHEESE is kinda its own mod that has the full functionality of both. You may read more info on what Better Food is by clicking the name of the mod earlier in this paragraph.
(BETTER FOOD WITH CHEESE REQUIRES ALL OFFICIAL DLC! The reason the requirements are not listed is because the main CHEESE file does not require DLC)

FAQ:

1. Why in Oblivion did you make this mod?
-Because I felt like it, next stupid question.

2. I don't like Sheogorath or cheese! Why should I download your mod?
-You're a fucking psychopath, and my mod is too good for you. Move along now.

3. Whoa, whoa, buckeroo! Why the harsh language for the description of such a simple mod?
-Because fuck you, that's why.

4. That was uncalled for! What the Hell?
-Get fucked ;)

5. I'm starting to get the impression that you're a bit of a jerk... Might I ask you to-
-No.

6. Can you make a port for SSE?
-[url=https://www.nexusmods.com/skyrimspecialedition/mods/29119]HERE[/url] it is!

7. Why did you name you mod "CHEESE for Everyone (CHEESE)"? Isn't that name a tad redundant?
-Because "CHEESE" was already taken, you tiny-brained wiper of other peoples' bottoms!

Well Known Mercenaries

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I always found it odd that the mercenaries in Skyrim didn't advertise their services. I mean, if that's how you make a living, wouldn't you want people to know about you?

Now they can.

Just speak to any inn keeper in that mercenary's hold. There will be an option to ask about hiring some help and you will get an advertisement for the mercenary in that hold. The option won't show up if you already have that particular ad in your inventory.

Also, the is no ad for Erik. Despite allowing him to be an adventurer, his father still doesn't like it. The story is that he sent a courier with a note telling the inn keepers to throw his advertisement away. No ad means no customers which means no adventuring.

All options are voiced dialogue taken from the inn keeper who is speaking.

[list]
[*]Jenassa's advertisement can be found at the inns in Whiterun, Riverwood and Rorikstead.
[*]Marcurio's advertisement can be found at the inns in Riften and Ivarstead.
[*]Vorstag's advertisement can be found at the inns in Markarth and at the Old Hroldan Inn just south of Soljund's Sinkhole.
[*]Stenvar's advertisement can be found at the inns in Windhelm and Kynesgrove.
[*]Belrand's advertisement can be found at the inns in Solitude and Dragon Bridge.
[/list]

Follower Canna - Canna The Little Magician -

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I'm not good at English.
Canna is a standalone follower.
She fights with her own magic.

Name : Canna (Flower Name "Canna Lily")
Race : Breton
Sex : Female
Body : UNP
Weight : 0
Voice : FemaleChild ([color=#e06666]Requirement:RDO[/color])
Level : 3 - 81
Skills : Destruction , Restoration , Light Armor , Sneak
Default Outfit : Mantled College Robes and College Boots (UUNP Vanilla Outfits Bodyslides)
Place : Whiterun Dragonsreach (Farengar's room)

[color=#ffff00]Can't get married.
Don't pick up her default outfit. Her body is invisible , because she is a magician...[/color]

====Requirement====
Skyrim.esm
Update.esm
Dawnguard.esm (for RDO)
Hearthfires.esm (for RDO)
Dragonborn.esm (for RDO)
[color=#e06666]Relationship Dialogue Overhaul - RDO[/color] : [url=http://www.nexusmods.com/skyrim/mods/74568]http://www.nexusmods.com/skyrim/mods/74568[/url]
Any Follower Control MODs

====Install====
Install this MOD using MO2 or Vortex.

====Credits====
[Character Edit Tools]
Enhanced Character Edit : [url=http://www.nexusmods.com/skyrim/mods/12951]http://www.nexusmods.com/skyrim/mods/12951[/url]
[Hair]
saLa Hair : [url=http://www.nexusmods.com/skyrim/mods/85848]http://www.nexusmods.com/skyrim/mods/85848[/url]
[Eyes Texture]
Fair Skin Complexion : [url=http://www.nexusmods.com/skyrim/mods/51602]http://www.nexusmods.com/skyrim/mods/51602[/url]
Cute Eyes : [url=http://www.nexusmods.com/skyrim/mods/13076]http://www.nexusmods.com/skyrim/mods/13076[/url]
[Eyes Mesh]
nvisibility and Eyes Mesh Fix : [url=http://www.nexusmods.com/skyrim/mods/43055]http://www.nexusmods.com/skyrim/mods/43055[/url]
Eyes AO Clipping Fix : [url=http://www.nexusmods.com/skyrim/mods/97707]http://www.nexusmods.com/skyrim/mods/97707[/url]
[Face & Body Texture]
Adorable Face : by Lumina
Fair Skin Complexion : [url=http://www.nexusmods.com/skyrim/mods/51602]http://www.nexusmods.com/skyrim/mods/51602[/url]
[Body Mesh]
DIMONIZED UNP female body : [url=http://www.nexusmods.com/skyrim/mods/6709]http://www.nexusmods.com/skyrim/mods/6709[/url]
[Skeleton]
XP32 Maximum Skeleton Extended : [url=http://www.nexusmods.com/skyrim/mods/68000]http://www.nexusmods.com/skyrim/mods/68000[/url]
[Default Outfit]
UUNP Vanilla Outfits Bodyslides : [url=http://www.nexusmods.com/skyrim/mods/85411]http://www.nexusmods.com/skyrim/mods/85411[/url]

====History====
version1.0 Release

====Screenshot====
My old PC don't use ENB.
[Posing]
GomaPeroPoses : by GomaPeroPero
[Light source]
Face Light : [url=http://www.nexusmods.com/skyrim/mods/13457]http://www.nexusmods.com/skyrim/mods/13457[/url]
Quick Light : [url=http://www.nexusmods.com/skyrim/mods/73473]http://www.nexusmods.com/skyrim/mods/73473[/url]
IMAGINATOR - Visual Control Device for Skyrim : [url=http://www.nexusmods.com/skyrim/mods/13049]http://www.nexusmods.com/skyrim/mods/13049[/url]
ULTRA REALISTIC WORLD LIGHTING for Skyrim BETA : [url=http://www.nexusmods.com/skyrim/mods/13531]http://www.nexusmods.com/skyrim/mods/13531[/url]
DYNAVISION - Dynamic Depth of Field : [url=http://www.nexusmods.com/skyrim/mods/12525]http://www.nexusmods.com/skyrim/mods/12525[/url]
[Tools]
Paint.NET

[color=#00ffff]====From the author====
Thank you for using this MOD.[/color]

The Spark of Madness Chapter

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Well, here it is, The Doctor's signature weapon, the bludgeon. This weapon was a pain in the ass to make but I think it turned out nice, the pointy bit at the end can stab and electricity looks pretty neat with it. Enjoy :). Place into StreamingAssets to install.

Enhanced Blade of Woe

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[center]The Blade of Woe in Skyrim was underwhelming to say the least, but now the legendary assassin blade has a much needed overhaul!


This mode uses the enchantment for The Elder Scrolls IV: Oblivion. I changed the weak absorb 10 health enchantment into Absorb 35 Health, Absorb 35 Magicka, Damage 35 Magicka (In place of the damage Willpower enchantment from Oblivion). I left out the Fear up to level 10 because I don't feel it needed as the blade is now quite powerful.


Compatibility:
100% compatible with all mods that don't edit the Blade of Woe[/center]

Controller Toggle Walk Run

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[quote][b]Overview :[/b]
This mod let you toggle between Walk and Run with B button.
Press B for walkink then press B again for running

[b]Installation :[/b]
Extract archive in Greedfall/datalocal folder

[b]Uninstall :[/b]
Delete ControllerToggleWalkRun folder in Greedfall/datalocal

[b]Informations :[/b]
[color=#ffff00]This mod doesn't work with any other mods who modifies the file inputs_explore_move.sli[/color][/quote]

Demoniac CBBE v1.12SE - CBBE SMP Supported

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[center][font=Comic Sans MS][b][size=6]- [u]Description[/u] -[/size]

[/b][/font][size=3][b]ReGenBot03[/b]'s custom 8K, 4K, 2K Mix body texture package in [b]proper SE format[/b]. Plz enjoy! :)
Specially Thanks to Maevan2, HelloSanta, Zonzai, Seren4XX and HHaleyy for their Amazing Female Textures!
The core part of this texture pack - customized specular map is fully based on Fair Skin Complexion by HHaleyy.
ReGenBot03's full list of all resources and mods used in Permission section.[/size]
[u]

[/u][font=Comic Sans MS][b][img]https://cdn.discordapp.com/attachments/521314863167832095/622344869293064202/Honeycam_2019-09-14_13-34-07L.gif[/img][img]https://cdn.discordapp.com/attachments/521314863167832095/624569976313085952/Honeycam_2019-09-14_14-38-42L.gif[/img]

[size=6]- [u]Features[/u] -[/size]


[/b][/font][size=3]   Fomod Installer - Support English, Korean, and Chinese Installer + Japanese
    8K 4K Alternative Mix Texture Package
    Glossy Oily Body without ENB tweak 
  High-Quality Sexy Sweat Body
    Various Alternative Sexy Sporty Muscular Normal map
    More Detailed Body Parts (Skins, Nipples, Clams, etc.)
    Support [url=https://www.nexusmods.com/skyrimspecialedition/mods/29023]CBBE SMP[/url] and [url=https://www.nexusmods.com/skyrimspecialedition/mods/20024]TBD SE[/url]
[/size]
[font=Comic Sans MS]
[size=6][b]- [u]Recommended[/u] -[/b][/size][size=3]
[/size]

[/font][size=4]    [url=https://www.nexusmods.com/skyrimspecialedition/mods/5965]FaceLight SE by tktk[/url]
[url=https://www.loverslab.com/files/file/9467-wet-function-redux-se/]Wet Function Redux SE[/url]
[url=https://www.loverslab.com/files/file/6670-nioverride-pose-adjustments-objects-se/]NiOverride Pose Adjustments + Objects SE[/url][/size]


[size=6]- [u]Permissions & Credits[/u] -[/size]

[size=3]
[url=https://www.nexusmods.com/skyrim/mods/70834]Real Girls Realistic Body Textures for CBBE by Drunkenmojo[/url]
[url=https://www.nexusmods.com/skyrim/mods/32986/]    Mature skin texture for CBBE by Maevan2[/url]
    [url=https://www.nexusmods.com/skyrim/mods/35267/?]SG Female Textures Renewal by Hello Santa[/url]
    [url=https://www.nexusmods.com/skyrim/mods/51602]Fair Skin Complexion by HHaleyy[/url]
    [url=https://www.nexusmods.com/skyrim/mods/16731/]Fitness Body by Svarog[/url]
    [url=https://www.nexusmods.com/skyrim/mods/28946/]Sporty Sexy Sweat by Xs2reality[/url]
    [url=https://www.nexusmods.com/skyrim/mods/13377]Sporty Sexy Map by Xs2reality[/url]
    Clams of Skyrim Project by Scivirus
The labia layer by XunAmarox
TexConvGUI for BC7
Amazing screenshots/gifs by [url=https://twitter.com/SEXYBONO1]Sexybono[/url][/size]


[b][font=Comic Sans MS][size=6]- [u]Trouble-Shooting[/u] -[/size]

[/font][/b] [size=3]   [/size][size=4][b]Q:[/b] [i]It's not glossy enough in my game!
[/i][/size]
[b]A:[/b][size=3] Try to tweak your ENB setting! If you're using a SE ENB with Multiple Weathers, Plz turn off EnableMultipleWeathers in enbseries.ini. If not, you should try to adjust SpecularAmountMultiplier & SpecularPowerMultiplier, these two options will amplify Demoniac's glossy effect! :)    [/size]

[size=4][b]Q:[/b] [i]My character have neck-seam!
[/i][/size]
[b]A:[/b][size=3] Disable FixTintGamma in ENB setting. (Thx for reporting! omgyourmom :D)[/size][/center][center][/center]
[center][img]https://cdn.discordapp.com/attachments/521314863167832095/615792102894338049/2019_08_20_17_37_14_666.jpg[/img][/center]

DX Celes Tarot Outfit UNP HDT Meshes

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[b][center][size=5][color=#00ffff]
DX Celes Tarot Outfit UNP HDT[/color] [color=#00ffff]Meshes[/color]

[color=#cfe2f3]These meshes will work for either cloth or light armor.[/color]

This mod simply adds the bone weights for the original. Clipping should [color=#00ffff]not[/color] be there or very minimal. Clipping will show up for some poses if doing that sort of thing.

These are meshes only. The original DX Celes Tarot Outfit UNP LE is still required.

https://www.nexusmods.com/skyrim/mods/99473

Then install this mesh mod and overwrite when prompted.

Any [color=#00ffff]options[/color] you have chosen from the original file will not be disturbed as those are textures.


Credits: Caliente's bodyslide

DX Celes Tarot Outfit UNP HDT by DeserterX and all respective credits thereof

https://www.nexusmods.com/skyrim/mods/99473
[/size][/center][/b]

Thrashers - New 'Old Machines' Enemy Type

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In times of old, whole battalions were mown down by lines of thrashers - mobile ranged platforms capable of doling out a wall of razor-sharp harpoons at a moment's notice. In the modern age, these infamous war machines are incredibly rare, but wherever they roam, it pays to keep an eye out...

This mod adds what I find to be an empty niche in the world of Kenshi - a walking gun platform to test your party's raiding potential on the fly. Or just to waste your squad from 500 meters away before you even see it. That too.

Thus, from this evil idea, the thrasher was born. It's slow and plodding, and can do little else but kick at close range, but at far range it's unmatched. If you encounter one (or more!) you must either close the distance as quickly as possible (I can't stress this enough, think of it as a harpoon turret with legs) or run...

Running is the better option.

Despite their tall stature, they're really not much more tanky than your average skeleton. Their harpoons are also less effective on skeleton players, so you might let that influence your game plan.

Groups of Thrashers patrol almost anywhere the other Old Machine units go: The Iron Valleys, Forbidden Isle, the Ashlands, etc. And the swamps. Swamp Thrashers are often weighed down by clumps of plant matter that marginally inhibit their ranged combat stats and mobility. I'm a merciful god.

Thrashers have a chance to appear alongside Legion patrols in the Ashlands. Look out.

Also hosted on the Steam Workshop here: 
https://steamcommunity.com/sharedfiles/filedetails/?id=1867833366

Fearsome Dremora

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[center][color=#ff0000][size=3]REQUIREMENT :[/size][/color]
[font=Lucida Sans Unicode]Skyrim[/font]

[font=Trebuchet MS][color=#ff0000][size=3]INSTALLATION :[/size][/color]
[size=3]Install with mod manager/download manually and drag to mod manager,[/size]
[size=3]or download manually, extract and copy all files to game folder data.[/size]
[color=#ff0000][size=3]Un-Installation:[/size][/color]
[size=3]Remove any files from this mod.[/size][/font]

[color=#ff0000][size=3]ABOUT MOD :[/size][/color]
[font=Lucida Sans Unicode]This is audio replacer mods, alter all dremora voices to be more powerfull,fearsome and more.., no need esp and loose files. You can choose which one you like, I give you 2 options to choose. I create this mod using "Ableton Live 10 Suite" tools. This mod also changes combat voices.[/font]
[font=Lucida Sans Unicode]I was wondering is it Vanilla game have an audio bugs? Because I found Velehk Sain audio voice isn't synchronize with the lip, The lip movement is faster than the audio. So i created this mod, extract the bsa files from voices.bsa and I just simply changes Velehk Sain audio tempo to be synchronize with the lip movement.[/font][/center][font=Lucida Sans Unicode]

[/font][center][font=Lucida Sans Unicode][/font][/center][center][font=Lucida Sans Unicode][color=#ff0000][size=3]Audio reviews :[/size][/color][/font]

[youtube]BPzXI2-wacY[/youtube]

Version 2 Settings used :
Bitrate 2116kbps (Vanilla 1411kbps)
Pitch -3.75
EQ GainLow -17.2 db, GainMid -14.0 db, GainHi -16.5 db, FreqLow 519 Hz, FreqHi 2.50 kHz
L/R Voice Mode
REVERB decaytime 1.02s, dry/wet 25%, density 39%

[youtube]Jj8BjESGRZ8[/youtube]

Version 1 Settings used :
Bitrate 2116kbps (Vanilla 1411kbps)
Pitch -1.50
Mono Voice Mode
REVERB decaytime 2.89s, dry/wet 6.3%, density 43%


My Other Work :
[color=#ff0000][size=4][b][url=https://www.nexusmods.com/skyrimspecialedition/mods/29027]Another Daedric Voices[/url][/b][/size][/color]


Credits :
Skyrim
Skyrim Voice's Actor
Ableton Live 10 Suite
Bethesda Archive Extractor[/center]

Cuyi's Bosmeri Antlers for NPCs

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[center][size=5][b]Description:[/b][/size]
[size=3]Acording to the Unofficial Elder Scrolls Pages, "some Bosmer have been known to file their teeth to sharp points. It is also common among the Bosmer to wear decorative antlers on their foreheads, although rarely, individuals with real, magically-grown antlers can also be encountered." We had the opportunity to see this in the The Elder Scrolls III: Morrowind as well as on The Elder Scrolls: Online. For some reason, this is not present in The Elder Scrolls V: Skyrim and this mod aims to bring that back. To achieve this goal, I added antlers from [url=https://www.nexusmods.com/skyrimspecialedition/mods/26173?tab=files]Cuyi's Bosmeri Antlers - SSE[/url] to various Wood Elves around Skyrim. This mod affects farmers, merchants, hunters, bandits and corpses. It's important to mention that not all elves were affected, so you will still be able to find Bosmer with no antlers.
[/size][size=5]
[b]Install/Unistall:[/b][/size]
[size=3]Use Nexus Mod Manager or extract the file into your Data folder.
[/size]
[size=5][b]Requirements:[/b]
[/size][size=3][/size]The latest version of Skyrim Specion Edition.
[url=https://www.nexusmods.com/skyrimspecialedition/mods/266/]Unofficial Skyrim Special Edition Patch[/url][size=3][/size]
[url=https://www.nexusmods.com/skyrimspecialedition/mods/26173?tab=files]Cuyi's Bosmeri Antlers - SSE[/url]

[size=5][b]Compatibility:[/b][/size]
[size=3]It should work with anything. It it doesn't, feel free to make a patch.
[/size]
[size=5]Credits:[/size]
[size=3]Cuyima and Chiinami for giving me permission to create this mod. 
Nightshade and DRELDYN for [url=https://www.nexusmods.com/skyrim/mods/57198]TDN Equipable Horns[/url] and [url=https://www.nexusmods.com/skyrim/mods/69212]Bosmeri Antlers - ESO[/url] since they were credited on the original mod page.
Both Cuyi's Bosmeri Antlers for LE and Cuyi's Bosmeri Antlers for SE permissions are set to "You are allowed to use the assets in this file without permission as long as you credit me".  All credit goes to the original author and/or authos. The only thing I did was adding the antlers to some NPCs. Nothing more.[/size]


[b][size=5]Other Mods:[/size]
[url=https://www.nexusmods.com/skyrimspecialedition/mods/26892][size=3]Khajiit Caravans Sell Jarrin Root[/size][/url][/b]
[size=3][url=https://www.nexusmods.com/skyrimspecialedition/mods/27051/][/url][size=3][url=https://www.nexusmods.com/skyrimspecialedition/mods/27051]Immersive Spectral Assassin[/url]
[url=https://www.nexusmods.com/skyrimspecialedition/mods/27053]Deadly Spiders[/url][/size][/size][/center][center][size=3][url=https://www.nexusmods.com/skyrimspecialedition/mods/27313/]Display Spell Tome Level[/url][url=https://www.nexusmods.com/skyrimspecialedition/mods/27053/][list]
[/list][/url][/size][/center]

Vanilla Sky Save File

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Save Game With Error CAQS Kill Npc Main Mission For test Script Your Mod

The Custom Voice Resource - CVR

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[size=5]Welcome to the Custom Voice Resource![/size]

[size=4]Here in this resource are brand new voice types that will enhance your Skyrim experience. There are over 100 lines of dialogue per voice type and well over 1000 lines from all voice types! [/size] [size=4]The files are in WAV format. They are not plug and play, they will require to be added to a follower of your choosing via Creationkit. [/size]

[u]Permissions of Use: [/u]
[size=3]Supply credit link back to this page so that others may utilize this resource. 
Please do not edit the dialogue to make new sentences/words/sounds.  Pitch changes are allowed.
Credit the voice actor of the voice set you use and this page in your credits section.
Thank you.
[/size]

[u]Credits: [/u]
Dialogue Writer: Kerstyn Unger
Voice Actress for Female voice types: [url=https://kikiapplus.wixsite.com/kerstynungerva/resume]Kerstyn Unger[/url] [url=https://twitter.com/KerstynUngerVA?lang=en]Twitter [/url][url=https://ko-fi.com/kerstynungerva]Ko-Fi[/url] [url=https://www.youtube.com/channel/UC3HRW1fXIOWy1DNfgibndFA]Youtube[/url]
Voice Actor for CHARMING: [url=https://soundcloud.com/christian-gaughf]Christian Gaughf[/url]
Voice Actor for PURE/LILAC: [url=https://www.castingcall.club/m/MrBromin]Mr.Bromin[/url] [url=https://www.subscribestar.com/john-bromin]SubStar[/url] [url=https://ko-fi.com/johnbromin]Ko-Fi[/url] [url=https://www.youtube.com/johnbromin]Youtube[/url]
Voice Actor for JADED/DAGGER: [url=https://www.castingcall.club/m/BlueJei]Blue Jei [/url][url=https://twitter.com/BlueJeiVA]Twitter[/url] [url=https://ko-fi.com/K3K6PSL3]Ko-Fi[/url]
Voice Actor for TRADER: [url=https://www.castingcall.club/m/JonasFresh]Jonas Fresh[/url] [url=https://twitter.com/JonasFreshGamin]Twitter[/url] [url=https://ko-fi.com/R5R4RKNA]Ko-Fi[/url]
Voice Actor For HANSEL:[url=https://www.castingcall.club/m/Kris%20Parker%20VA] Kris Parker[/url] [url=https://twitter.com/KrisParkerVA]Twitter[/url] [url=https://ko-fi.com/krisparkerva]Ko-Fi[/url] [url=https://www.youtube.com/playlist?list=PLaedn1mXKopcWlp9Xw5JY1Tli86_GaUqB]Youtube[/url]
Voice Actor for IMP: [url=https://www.castingcall.club/m/mgame1988]MGame[/url] [url=https://twitter.com/MGameVA]Twitter[/url] [url=https://ko-fi.com/mgameva]Ko-Fi[/url] [url=https://www.youtube.com/user/MgameVA]Youtube[/url]


[size=5][u]Female Voice Types:[/u][/size]
- SALTY
- SWEET
- ROSE
- THORN
- TEMPEST
- GOBLIN
- GRETAL
- MERCHANT

[url=https://soundcloud.com/user-239577493/salty-follower-voice-type-audio]Example Audio for SALTY[/url]

[url=https://soundcloud.com/user-239577493/sweet]Example Audio for SWEET[/url]

[url=https://soundcloud.com/user-239577493/rose-follower-voice-type-audio]Example Audio for ROSE[/url]

[url=https://soundcloud.com/user-239577493/thorn-voice-type]Example Audio for THORN[/url]

[url=https://soundcloud.com/user-239577493/tempest-follower-voice-sample]Example Audio for TEMPEST[/url]

[url=https://soundcloud.com/user-239577493/merchant-voice-type-sample]Example Audio for MERCHANT[/url]

[url=https://soundcloud.com/user-239577493/goblin-voice-set-sample]Example Audio for GOBLIN[/url]

[url=https://soundcloud.com/user-239577493/gretal-follower-voice-type-audio]Example Audio for GRETAL[/url]


[size=5][u]Male Voice Types:[/u][/size]
- CHARMING
- JADED
- PURE
- DAGGER
- LILAC
- TRADER
- SQUALL

[url=https://soundcloud.com/christian-gaughf/charming-follower-voice-type-audio]Example Audio for CHARMING[/url]

[url=https://soundcloud.com/john-bromin/lilac-reel]Example Audio for LILAC[/url]

[url=https://soundcloud.com/john-bromin/pure-reel]Example Audio for PURE[/url]

[url=https://soundcloud.com/jei-evans/dagger-sample]Example Audio for DAGGER[/url]

[url=https://soundcloud.com/jei-evans/jaded-sample]Example Audio for JADED[/url]


[b][size=6][url=https://www.nexusmods.com/skyrim/mods/94472]In-game framework available now[/url] & [url=https://www.nexusmods.com/skyrimspecialedition/mods/20988]on SSE[/url]
[url=https://www.nexusmods.com/skyrim/mods/96718/]CVR Player Voice Sets Available Now[/url]
[/size][/b]

[size=4][size=5]Followers Available[/size]
[url=https://www.nexusmods.com/skyrim/mods/91361]Sahra The Pirate by damakarmelowa[/url] & [url=https://www.nexusmods.com/skyrimspecialedition/mods/17373/]SSE Version[/url]
[url=https://www.nexusmods.com/skyrim/mods/91884]Lilissa The Druid by damakarmelowa[/url] & [url=https://www.nexusmods.com/skyrimspecialedition/mods/18026]SSE Version[/url]
[url=https://www.nexusmods.com/skyrim/mods/92752/]Markus The Knight by damakarmelowa [/url]& [url=https://www.nexusmods.com/skyrimspecialedition/mods/19214]SSE Version[/url][url=https://www.nexusmods.com/skyrim/mods/92752/]
[/url][url=https://www.nexusmods.com/skyrim/mods/92936]Shalahad the Reaper by Liadys[/url]
[url=https://www.nexusmods.com/skyrim/mods/93457]Ariella by Kittyness[/url][url=https://www.nexusmods.com/skyrimspecialedition/mods/20119] & SSE Version
[/url][url=https://www.nexusmods.com/skyrimspecialedition/mods/20185]Seductress Faye by Xiderpunk[/url]
[url=https://www.nexusmods.com/skyrim/mods/94576]Beatrix by Taoxue[/url] & [url=https://www.nexusmods.com/skyrimspecialedition/mods/21130]SSE Version[/url]
[url=https://www.nexusmods.com/skyrimspecialedition/mods/21205]Xyviona SSE by ratBOY68[/url]
[url=https://www.nexusmods.com/skyrimspecialedition/mods/21376]Nylvalyne SSE by ratBOY68[/url]
[url=https://www.nexusmods.com/skyrim/mods/95808]Kaelyn Tsai by sp4rkfist[/url] & [url=https://www.nexusmods.com/skyrimspecialedition/mods/22783]SSE Version[/url]
[url=https://www.nexusmods.com/skyrim/mods/95871]Amethyst by THEpsyco44[/url]
[url=https://www.nexusmods.com/skyrimspecialedition/mods/21754]Xanthe by ratBOY68[/url]
[/size][size=4][url=https://www.nexusmods.com/skyrim/mods/95882]Tyas Wulandari by sp4rkfist[/url] & [url=https://www.nexusmods.com/skyrimspecialedition/mods/22912]SSE Version[/url]
[url=https://www.nexusmods.com/skyrim/mods/96369/]Sorsha the Ember by sp4rkfist[/url]
[url=https://www.nexusmods.com/skyrimspecialedition/mods/23231]Dana'Ka & Sisters by WarMachinex0[/url]

[size=5]Fallout 4 Followers[/size]
[url=https://www.nexusmods.com/fallout4/mods/37515]Zoey by Gaming4lif3[/url]
[url=https://www.nexusmods.com/fallout4/mods/37504]James by Gaming4lif3[/url]
[url=https://www.nexusmods.com/fallout4/mods/37611]Jennifer by Gaming4lif3[/url]
[url=https://www.nexusmods.com/fallout4/mods/37571]Chloe by Gaming4lif3[/url]
[url=https://www.nexusmods.com/fallout4/mods/37693]Bella by Gaming4lif3[/url]
[url=https://www.nexusmods.com/fallout4/mods/37704]Gemma by Gaming4lif3[/url]

[size=5]Misc Section[/size]
- The Paarthurnax Dilemma : Delphine's Lines -[/size]

Horizontal FOV Adjuster

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[center][b][/b][size=6][b][color=#ff7700]Horizontal FOV Adjuster[/color][/b]
[/size][/center][left][b][color=#ff7700]INFORMATION[/color][/b][/left]
Normally, Daggerfall Unity has a vertical field of view slider with values ranging from 60 to 80 degrees. However, I had two major issues with this implementation:
[list=1]
[*]Most games use a horizontal field of view slider, even though it is listed only as "field of view." The use of a vertical field of view slider in Daggerfall Unity was thus very susceptible to creating confusion.
[*]The vertical field of view values provided in Daggerfall Unity are, in my opinion, too restrictive. (I like to play games with a horizontal field of view of at least 120 degrees, which would be an 89-degree vertical field of view value on a 16:9 monitor.)
[/list]
When installed, this mod will provide a horizontal field of view slider with values ranging from 60 to 120 degrees. To change the horizontal field of view, go to the Mod Settings for the Horizontal FOV Adjuster mod and set the value to your desired field of view. By default, the value is set to a 90-degree horizontal field of view (59-degree vertical field of view for a 16:9 monitor).

[color=#ff0000][i]Do not worry about the Field of View slider within the vanilla Daggerfall Unity Settings menu. The horizontal field of view value set within this mod's settings will override the vertical field of view slider used by the vanilla game.

[/i][/color]If you are used to using vertical field of view values, visit [url=https://themetalmuncher.github.io/fov-calc/]https://themetalmuncher.github.io/fov-calc/[/url] ([url=https://www.virustotal.com/gui/url/9bb62b86127087cd78405d274c9f51a349545273063b1f578d5b8728832ce683/detection]VirusTotal Scan[/url]) to easily convert horizontal field of view values to vertical field of view values based on your monitor's aspect ratio. (NOTE: I do not own this website, but its values are accurate.)


[color=#ff7700][b]INSTALLATION
[/b][/color]
Copy the "horizontal fov adjuster.dfmod" file corresponding to your operating system into your ~/DaggerfallUnity_Data/StreamingAssets/Mods directory.
(For Windows x86/x64 builds, use the file within StandaloneWindows. For Mac OS X builds, use the file within StandaloneOSX. For Linux builds, use the file within StandaloneLinux. The destination of the file is the same for all operating systems.)


[color=#ff7700][b]UNINSTALLATION

[/b][/color]Delete the "horizontal fov adjuster.dfmod" file from your ~/DaggerfallUnity_Data/StreamingAssets/Mods directory.
[b]This mod writes no extra data to your save files, so removing the mod during a playthrough is safe.

[/b]
[color=#ff7700][b]BUG REPORTS

[/b][/color]Please report any bugs that you find on the Nexus Mods page for this mod. Make sure to be as specific as possible about what caused the bug, as nothing pisses off a modder more than a vague "it's not working" message.

Rebuild the Capital - A Brotherhood of Steel Expansion Mod

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===========
DESCRIPTION
===========
Rebuild the Capital is focused on expanding the Brotherhood of Steel and their role in the wasteland following the events of Broken Steel. Rather than sit on the sidelines after establishing dominance in the wasteland, the Brotherhood can spread across the Capital Wasteland under the guidance of the player. The Brotherhood can bring settlements under its protection and can build military installations in wastes and the D.C. ruins. The player can help rebuild Grayditch, establish more Brotherhood patrols, and turn Adam's Air Force Base into an impressive base for the Brotherhood of Steel. The mod also adds a large assortment of weapons, armors, and NPCs. The mod also features several new quests that deal with reunifying (or destroying) the Outcasts, finishing off the last of the Enclave, the relationship between Ghouls and the Brotherhood, and continuing the fight against the Super Mutant threat. Lastly, Rebuild the Capital includes a new recruitment system that allows you to recruit combat squads that will accompany you on your exploits. Overall, this mod is not meant to overhaul the game, but rather to serve as a companion piece should anyone return to Fallout 3. Lastly, this mod was inspired by mods like Mothership Zeta Crew and other great mods that keep breathing life into this very old game.
 
===========
GETTING STARTED
===========
I would recommend that you start a new game for this mod due to the many changes it makes. You can access the bulk of the mod's content after completing the quest "Who Dares Wins" featured in the Broken Steel DLC. After completing the quest (without destroying the Citadel), speak to Elder Lyons about planning the future of the Brotherhood. You will then complete two short quests before you are moved to Adam's Air Force Base where you can access to the majority of the mod's features.
 
===========
CIVILIAN AND MILITARY INVESTMENTS
===========
A big part of this mod is "investing" in settlements and military bases. Investing settlements brings in taxes that provide revenue for future in investments. These taxes can also be used to invest in the military expansion of the Brotherhood. The more you invest in the military, the more Brotherhood campaigns you unlock. In order to invest in most settlements or military structures, you need to complete a related quest. For example, to invest in Megaton, you need first to defuse the town’s bomb. To invest in the Lincoln Memorial, you must first complete the quest “Head of State.” And so on.
 
===========
CAMPAIGNS
===========
A majority of the mod’s quests are handled through Brotherhood campaigns. After you have invested enough in the Brotherhood’s military capabilities, you will start to unlock campaigns. The more you invest in the military, the more campaigns you will unlock. These campaigns focus on fighting the Brotherhoods enemies like the Enclave, various raiders, or Super Mutants.
 
===========
RECRUITMENT SYSTEM
===========
After the Brotherhood take’s Adam’s Airforce Base, you can access a terminal that will allow you to recruit small squads of soldiers that will follow you into battle. The farther you progress in the mod through civilian investments, military upgrades, and Brotherhood campaigns, the wider a variety of troops you can unlock for recruitment. For example, allying with the Regulators will allow you to recruit a team regulators that will accompany you across the wastes.
 
===========
LORE
===========
This mod attempts to be as respectful to the lore as possible while also allowing for a wide variety of player choice. This mod is not meant to be a prequel to Fallout 4, but you can attempt to carve out a Brotherhood that closely resembles the one that appears in the Commonwealth. The Brotherhood can become as progressive or as traditional as you want.
 
===========
INSTALL
===========
Rebuild the Capital requires all Fallout DLCs and requires that FOSE be installed.
In order to install the mod you can either:
A: Use any mod manager of your choice and extract as you would any other mod.
B: Extract the zipped folder and empty its contents into the Data folder located in your Fallout 3 directory.
 
JUST BE SURE THAT ARCHIVE INVALIDATION IS ACTIVATED or else the expected texture bugs will appear with armors this mod adds.
 
===========
FUTURE PLANS
===========
There is a lot more planned for this mod although who knows how far away:
-Allow the player to expand the reach of the Brotherhood to areas added by the DLC
-Expand the number of civilian and military investments.
-Add more Brotherhood Campaigns
-Rework the recruitment system so that it closely resembles something like the Enclave Commander mod although a bit more balanced.
-Mod patches for Tale of Two Wastelands or other mods (Feel free to make your own mod patches)
 
===========
BUGS AND OTHER KNOWN ISSUES
===========
-When taking the Vertibird to and from Adam’s Air Force Base, anyone following you may not appear. Entering a new cell or waiting an hour will cause them to appear and resume following you.
-Some weapons may have odd reload animations simply due to the restrictions will Fallout 3.
-There are probably a lot of grammar mistakes and misspelling throughout the mod given the large amount of text added through NPC dialogue, terminal descriptions, messages, and other things.
-Given that this is the first release of the mod, there may be other bugs that I am unaware of. Please feel free to report them.
 
===========
CREDITS
===========
This mod would not be possible without the many wonderful mods that have been made over the past decade.
 
Mothership Zeta Crew (No resources used from the mod just an inspiration)
https://www.nexusmods.com/fallout3/mods/8747
 
tailor maid
https://www.nexusmods.com/fallout3/mods/18921/
 
classic fallout weapons
https://www.nexusmods.com/fallout3/mods/2307?tab=files
 
classic enclave
https://www.nexusmods.com/fallout3/mods/4641?tab=files
 
20thcent
http://modsreloaded.com/19th-and-20th-century-weapons
 
brotherhood env suit
https://www.nexusmods.com/fallout3/mods/15174?tab=files
 
brotherhood enclave
https://www.nexusmods.com/fallout3/mods/20370?tab=description
 
scavanger life
https://www.nexusmods.com/fallout3/mods/10228?tab=files
 
full leather jacket
https://www.nexusmods.com/fallout3/mods/10206/?tab=image
 
Mounted Heads - A Taxidermist Resource
https://www.nexusmods.com/fallout3/mods/20828?tab=images
 
neunens axes v2
https://www.nexusmods.com/fallout3/mods/5105?tab=description
 
Pip Boy Icons Modders Resource
https://www.nexusmods.com/fallout3/mods/11515/?tab=description
 
T3T Icon Resource
https://www.nexusmods.com/newvegas/mods/49636/?tab=description
 
Mothership zeta crew addon
https://www.nexusmods.com/fallout3/mods/17403?tab=files
 
Creature Resources and Mods
https://www.nexusmods.com/fallout3/mods/13690?tab=description
 
MP5 SD Special Forces SAS Gas Mask
https://www.nexusmods.com/fallout3/mods/4698?tab=files
 
Dogmeat and Other Textures
https://www.nexusmods.com/fallout3/mods/8179?tab=description
 
Candle Modders Resource
https://www.nexusmods.com/fallout3/mods/9349?tab=files
 
various meshes resources
https://www.nexusmods.com/fallout3/mods/22533?tab=files
 
BetterMuseum of American History
https://www.nexusmods.com/fallout3/mods/10983?tab=description
 
Assault Rifle Variants-Modders Resource
https://www.nexusmods.com/fallout3/mods/18501?tab=description
 
Classic HK L30 Gatling Laser
https://www.nexusmods.com/fallout3/mods/4685

Army Of Two Ballistic Mask
https://www.nexusmods.com/fallout3/mods/11087

Nexus Companions Refine (Sofia - Inigo - and More)

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[font=Tahoma][center][img]https://i.imgur.com/lNgC0zP.png[/img][/center]
[size=2][b]DESCRIPTION[/b][/size]

[size=2][b]Nexus Companions Refine[/b] is a personal appearance package of various companions available on the Nexus made to compliment the game's vanilla actors and my own personal tastes. Every companion has had their race records forwarded back to vanilla and file paths redirected to default assets, so you can now have your own textures take effect on your followers or, I assume, have them benefit from racial perks and powers.[/size]

[size=2]The current companions supported include [url=https://www.nexusmods.com/skyrimspecialedition/mods/2180/][b]Sofia[/b][/url], [url=https://www.nexusmods.com/skyrimspecialedition/mods/1461/][b]Inigo[/b][/url], [url=https://www.nexusmods.com/skyrimspecialedition/mods/6722/][b]Vilja[/b][/url], [url=https://www.nexusmods.com/skyrim/mods/53754/][b]Arissa[/b][/url], [url=https://www.nexusmods.com/skyrimspecialedition/mods/19075/][b]Kaidan[/b][/url], and [url=https://www.nexusmods.com/skyrimspecialedition/mods/20143/][b]Livia[/b][/url]. If you want some other great-looking companions right out of the box, I strongly recommend [b]Lucien[/b] and [b]Hoth[/b]. I also strongly recommending taking a look at [url=https://www.nexusmods.com/skyrimspecialedition/mods/2136][b]Windsong Immersive Character Overhaul[/b][/url], whose overall visual design helped inspire the direction of this mod.[/size]

[center][url=https://i.imgur.com/Amoor08.png][img]https://i.imgur.com/dlV4LBC.png[/img][/url]
[size=1][i]"That Elder Scroll looks heavy and valuable."[/i][/size][/center]

[size=2][b]HARD REQUIREMENTS[/b][/size]

[size=2][url=https://www.nexusmods.com/skyrimspecialedition/mods/7992][b]Hallgarth's Additional Hair[/b][/url]: The hair package most plugins are dependent on.[/size]

[size=2][b]MEDIUM REQUIREMENTS[/b][/size]

[size=2][url=http://enbseries.enbdev.com/forum/viewtopic.php?t=1499][b]Skyrim Particle Patch[/b][/url]: For the eyebrow mesh.[/size]
[size=2][url=https://www.nexusmods.com/skyrimspecialedition/mods/25631][b]Player Extra Bright and Glowing Eyes Fix[/b][/url]: For the eye mesh.[/size]
[size=2][url=https://www.nexusmods.com/skyrimspecialedition/mods/19181][b]Expressive Facial Animation -Female Edition-[/b][/url]: Improved female facial animations.[/size]
[size=2][url=https://www.nexusmods.com/skyrimspecialedition/mods/19532][b]Expressive Facial Animation -Male Edition-[/b][/url]: Improved female facial animations, but for the men.[/size]

[size=2][b]SOFT REQUIREMENTS[/b][/size]

[size=2][url=https://www.nexusmods.com/skyrimspecialedition/mods/8505/][b]Tempered Skins for Females[/b][/url]: Hand-painted face, body, and complexion texture replacer. Currently only for UNP.[/size]
[size=2][url=https://nexusmods.com/skyrimspecialedition/mods/7902/][b]Tempered Skins for Males[/b][/url]: Hand-painted face, body, and complexion texture replacer. Includes "SoS" variant.[/size]
[size=2][url=https://www.nexusmods.com/skyrim/mods/3589/?][b]Natural Eyes[/b][/url]: A bold and natural eye retexture.[/size]
[size=2][url=https://www.nexusmods.com/skyrim/mods/48490?][b]Orc Eyes Alternate[/b][/url]: An orc eye texture made to compliment Natural Eyes.[/size]
[size=2][url=https://www.nexusmods.com/skyrim/mods/36510/][b]Superior Lore-Friendly Hair[/b][/url]: A natural and realistic hair texture. A personal favorite for years.[/size]

[size=2][b]RECOMMENDATIONS[/b][/size]

[size=2][url=https://nexusmods.com/skyrimspecialedition/mods/12125][b]Obsidian Weathers & Seasons[/b][/url]: Weather mod of the year every year. Beautiful and diverse weather strongly based on the concept art of the original game.[/size]
[size=2][url=https://www.nexusmods.com/skyrimspecialedition/mods/2424][b]Enhanced Lights and FX[/b][/url]: Interiors are very thematic and fitting for their location. One of the best looking lighting mods.[/color][/size]
[size=2][url=https://www.nexusmods.com/skyrimspecialedition/mods/26293][b]Veydosebrom[/b][/url]: Wild, and very thematic grass overhaul with plenty of variety. Personal favorite.
[url=https://www.nexusmods.com/skyrim/mods/41076][b]Realistic Water Two[/b][/url]: The only water overhaul. Bodies of water will no longer use the same textures and shaders throughout the province.
[url=https://www.nexusmods.com/skyrimspecialedition/mods/11052][b]Majestic Mountains[/b][/url]: Wonderful mountains that mesh well with Obsidian Weathers. Get the optional landscape textures as well.[/size][/font]

[size=2][b]CREDITS[/b][/size]

[size=2]While their work may not be included in part or full, I would like to extend special thanks to mindflux, DeserterX, Northborn, Artsick, Ruhadre, Niroku, triptherift, traa108, nevenbridge8, fadingsignal, Windsong, and the community for their contributions to the community and this mod. Most of this mod would not exist as-is without the information or material provided by these authors.[/size]

[color=#999999][size=1][b]DISCLAIMER[/b]
While this mod is definitely safe to use, unforeseen circumstances may happen as a result of changing the NPC race records back to the vanilla race. Face geometric and tints were generated using personalized material and mesh fixes in order for the actors to benefit from the same changes you would make to your player character. That stated, this still may result in unforeseen issues.[/size][/color]
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