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Custom Translations

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[b][color=#93c47d][color=#00ffff][size=5]Custom Translations[/size][/color]
[/color][b][b][size=5][b][size=2]by Sinai | [url=https://www.nexusmods.com/users/68319717?tab=user+files&BH=0]My Mods[/url][/size][/b][/size] | [url=https://github.com/sinaioutlander/Outward-Mods]My GitHub[/url][/b][/b][/b]

This is a very small and simple mod. It allows you to overwrite the game's translations for all supported languages with your own translations.

[b][size=4]How To Use[/size]
[/b][list=1]
[*][b]Once the mod is installed[/b], when you run the game it will create a folder "[b]Outward/CustomLocalization/[/b]". You will see all translations as [b].xml[/b] files inside this folder. Simply open up the .xml file and replace the translations with your own translations.
[*]To restore the original translation, [b]delete the translation xml file[/b], and the next time you launch it will restore the original version.
[*]The translation files are [b]very long[/b], so it will probably be a community effort for us to develop better translations or new translations.
[*]Currently, adding new languages is not supported, but if people are interested in writing them up I will add support for that.

[/list][size=4][b]How To Install[/b][/size]
In order to run this mod, you need[b] Partiality[/b].
[b]
[/b]- Refer to [url=https://outward.gamepedia.com/Installing_Mods#Partiality]this guide[/url] if you haven't used Partiality before.
- Download the [b]CustomTranslations.zip[/b] file and place it in your Outward installation folder.
- Right click and "[b]Extract here"[/b], so it merges with the Outward folder structure.
- Press "[b]Refresh Mods[/b]" in Partiality, enable [b]CustomTranslations[/b].[b]dll[/b], then press [b]Apply Mods[/b].

[b][size=4]Releases[/size][/b]
[b]1.0:[/b]
- initial release

vocd_CBBE_RealSkin_Head and body

Edited Freeside Food Store

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I just edited the mod Freeside Food Store by FalloutNVDefault to my liking. Once installed, the store can be found near King's School of Impersonation.

Here's what I did:
-added the lights in the windows for the exterior building
-added more windows on the inside on the same location they should be when viewed from the outside
-boarded the windows because as I understand: Freeside is supposed to be a slum
-removed some lights that don't have a 'source', and replaced the lights to be brighter
-removed the NCR poster because I think most if not all of Freeside should be wary of NCR and not happy about them
-added a light that is affected by the switch

The original mod is here: https://www.nexusmods.com/newvegas/mods/48676
This works with Freeside Open.

Carved Brink - CASTELLANO

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¡Hola a todos!

Os traigo fresquita la traducción de un PEDAZO de mod para que disfrutéis este fin de semana.

Se trata de [b][color=#ffd966]CARVED BRINK[/color][/b], una aventura del tamaño de un DLC de los aclamados[b] HAEM PROJECTS,[/b] autores de[b] PROJECT AHO[/b] (del cuál puedes encontrar su traducción en mi perfil).

Este mod trata sobre una emocionante aventura a las Piedras Talladas, uno de los planos menores de Oblivion.
Paisajes increíbles, historias de una antigua civilización caída en desgracia e incluso unos "adorables" nuevos amigos con un dialecto propio. 

Antes de instalar el mod, recuerda que:
1 - Es solo el .esp/esm, debes descargar el mod original y reemplazarlo con este.
2 - Debes activar los subtítulos, ya que el audio está en inglés.

Adicionalmente, si eres un fan de la saga The Elder Scrolls, así como de otros videojuegos, series y películas, te agradecería que echases un vistazo a mi tienda de merchandising artesanal, todo lo hago yo y puede que encuentres algo que te guste. Trabajo duro para traer estas traducciones tan grandes, y se agradecería que al menos le echases un vistazo, o a mi Patreon si lo prefieres, algo de apoyo nunca viene mal :)

[b][color=#00ff00]TIENDA[/color][/b]: https://www.etsy.com/es/shop/HydrosCorner?ref=simple-shop-header-name&listing_id=749276889
[b][color=#ff0000]PATREON[/color][/b]: https://www.patreon.com/hydroscorner

También tengo perfiles en Twitter e Instagram, donde te puedes enterar de mis nuevos proyectos.
Búscame con el nombre de "Hydroscorner". 

Agradecer también a mi buen amigo Celiand por la ayuda que me brinda.

¡Muchas gracias por tu tiempo, y que disfrutes del mod!

Animals Render Distance up to 750 meters

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By default, animals spawn distance is 384 meters and despawn distance is 416 meters.
This mod will increase spawn distance to 718 meters and despawn distance to 750 meters.
There is technically possible to make those values even higher, but in such case game can crash at random moment or at the moment when you hit animal at distance longer than 750m.
So far those values seems like safe for use (I was able to shoot and harvest animals without any issues).


Installation:
Go to your Steam games library. Right click on "theHunter:COTW" and choose "Properties". Press "SET LAUNCH OPTIONS" and past in it this line for make the game being able to load the mods:
--vfs-fs dropzone --vfs-archive patch_win64 --vfs-archive archives_win64 --vfs-archive dlc_win64 --vfs-fs

In the same Properties window choose "LOCAL FILES" tab on top of it and click "BROWSE LOCAL FILES" to open game root folder. Extract here ZIP archive. After all path should look like "...\Steam\steamapps\common\theHunterCotW\dropzone\settings\hp_settings\animal_types.bin".



If you want to experiment with those values by yourself, take a look at [url=https://github.com/kk49/deca]DECA[/url] tool by Krys Kamieniecki.

VYRNSHADE

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Check screenshot, will upgrade / update the mod, this was tuned for my liking with lots of headaches due to intense lights and dims adjusting it.

RaceCompatibility for Skyrim Special Edition Chinese Translation

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RaceCompatibility作爲天際必備的MOD,其本體自帶的漢化已無法滿足最新版的需求,而且許多新人看不懂FOMOD内容,容易造成錯誤安裝。本漢化在原版漢化的基礎上,新增脚本漢化,並完成FOMOD漢化。

Balmora Burger Franchise

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Burgers, sandwiches, sodas, and fries are sold. Puts a building in an empty spot of Balmora, if something else changes that, it probably won't work.

Bthzelft

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Bthzelft is a player home, built in the Dwemer style. This one bedroom, loft-style home has the following crafting areas:
* Smelter
* Forge
* Grindstone
* Workbench
* Tanning Rack
* Alchemy Lab
* Enchanter's table
* Oven
* Cooking Pot
* Butter Churn
Including storage areas at each location. It also features a prominent garden, containing harvestable materials. Shrines dedicated to each of the Nine divines, and a friendly Dwarven Spider (Tzoltec) to help maintain the property.

Special thanks to my partner for assistance with decorating.

Better Glavenus Blaze

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Replaces the Ugly Ore Glavenus Blaze. Will also Affect Datura Blaze, Defender Great Sword, Frost Blaze, Hidden Blade, Lava Blaze, Malady's Kiss

Bigger Afro Hairstyle

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Another idea I've wanted to try making. 4 sizes. Replaces hairstyle 31-3. Requires Iceborne.

[size=2]日本語の説明はこの下です。[/size][b]
[/b]
[b][b][size=4]Changelog:[/size][/b]
[/b]- None.

[size=4][b]Notes[/b][/size][b][b][size=4]:[/size][/b][/b]
- [b]WARNING:[/b] If you try swapping hairstyles, it will probably break when wearing helms.
- If you don't have Iceborne you can try renaming it to something else, but it will likely have some kind of problem.

[b][b][b][b][size=4][b]Installation:[/b][/size][/b][/b][/b]
[/b]Unzip the archive of your choice (with folders) into Steam\Steamapps\common\Monster Hunter World\[b]
[/b][b]
[/b][b][b][b][b][size=4][b]Uninstallation:[/b][/size][/b][/b][/b]
[/b]If you want to revert to the original, simply delete the mod files in these folders:
NativePC\wp\pl\hair\hair038\
[b]
[/b][b][size=4]Credits:[/size]
[/b]I would like to emphasize that none of this would've been possible without the hard work of the people listed here.
[b]
[/b]- Thanks to all modding contributors[b]
[/b]- legenff and Moonbunnie for figuring out the keys to decrypt the archives[b]
[/b]- Statyk for his [url=https://github.com/Ezekial711/MonsterHunterWorldModding/wiki/Jigglebone-Chains-(CTC)-and-Colliders-(CCL)]physics tutorial and examples[/url], and CTC info
- [url=https://github.com/zStatykz/MHW_CTC_Template]Karbon[/url] and DMQW-Ice for CTC info. Keegar for the [url=https://github.com/keegars/CTC-Fixer]CTC fixer[/url].
- AsteriskAmpersand for various things, including [url=https://www.nexusmods.com/monsterhunterworld/mods/2083]Hyperthermia[/url], the [url=https://www.nexusmods.com/monsterhunterworld/mods/969?tab=description]import/export tool[/url], etc.
- Vuze for the [url=https://www.nexusmods.com/monsterhunterworld/mods/6]unpacking tools[/url]
- daemon1's [url=http://forum.xentax.com/viewtopic.php?f=18&t=16461]raw texture converter[/url] (correct offset values are usually around 100 to 118)
- FineNerd's [url=https://www.nexusmods.com/monsterhunterworld/mods/16]MHWTexConvert[/url] for converting DDS to BC7
- [url=https://lukascone.wordpress.com/2017/06/18/mt-framework-tools/]MT Framework tools[/url] by Predator for importing as reference
- CrazyT's [url=https://www.nexusmods.com/monsterhunterworld/mods/242]BlenderMhwModelImporter[/url]
- JodoZT's [url=https://www.nexusmods.com/monsterhunterworld/mods/440]Better MHW Texture Converter[/url].

Special thanks to the people reporting problems, and helping others out in the forum.
Extra special thanks to those who donated!!
[size=4]
[/size][b][size=4][url=https://www.nexusmods.com/monsterhunterworld/users/3124030]Click here to view all my other mods.[/url][/size][/b]


[size=4][b]日本語:[/b][/size]
前からやってみたかったまた一つのアイディアです。サイズ四つあります。ヘアスタイル31-3が代わります。アイスボーン必要です。

[b][size=4]更新ログ:[/size]
[/b]・まだなし

[b][size=4]ポイント:
[/size][/b]・ご[b]注意:[/b]別ヘアのフォルダーに移動したら、壊れるかもしれません。
・アイスボーン持ってなくてもリネームで使えるはずだけど、何かの問題が発生されるかもしれません。

[size=4][b]インストール:[/b][/size]
好みのアーカイブをSteam\Steamapps\common\Monster Hunter World\に解凍。

[b][size=4]アンインストール[/size][/b][size=4]:[/size]
このフォルダーのMODファイルを消してください。
NativePC\wp\pl\hair\hair038\
[b]
[/b][b][b][size=4]クレジット:[/size]
[/b][/b]この作者様がんばったおかげでMOD作ること可能になりました。[b][b]
[/b][/b]
・MODコミュニティーの皆さんのいろいろに感謝
・legendff様, Moonbunnie様のアーカイブ解凍の鍵
- Statyk様の[url=https://github.com/Ezekial711/MonsterHunterWorldModding/wiki/Jigglebone-Chains-(CTC)-and-Colliders-(CCL)]物理チュートリアルと例[/url]、 他にCTC情報
・ [url=https://github.com/zStatykz/MHW_CTC_Template]Karbon様[/url]とDMQW-Ice様のCTC情報. Keegar様の[url=https://github.com/keegars/CTC-Fixer]CTC fixer[/url].
・AsteriskAmpersand様のいろいろ、例えば[url=https://www.nexusmods.com/monsterhunterworld/mods/2083]Hyperthermia[/url], [url=https://www.nexusmods.com/monsterhunterworld/mods/969?tab=description]インポート・エクスポートツール[/url]、など。
・Vuze様の[url=https://www.nexusmods.com/monsterhunterworld/mods/6]アーカイブ解凍ツール[/url]
・Daemon1様の[url=http://forum.xentax.com/viewtopic.php?f=18&t=16461]テクスチャコンバートツール[/url]
・FineNerd様の[url=https://www.nexusmods.com/monsterhunterworld/mods/16]MHWTexConvert[/url]
・Predator様の[url=https://lukascone.wordpress.com/2017/06/18/mt-framework-tools/]MT Frameworkインポートツール[/url]
・CrazyT様の[url=https://www.nexusmods.com/monsterhunterworld/mods/242]モデルインポートツール[/url]
・JodoZT様の[url=https://www.nexusmods.com/monsterhunterworld/mods/440]テクスチャーコンバートツール[/url][b]
[/b]
問題を報告してくれた皆様とフォーラムで他人に手伝ってあげてる皆様に感謝です。
寄贈してくれたお方様に大きな感謝を![b][b][b]
[/b][/b][/b]
[size=4][b][url=https://www.nexusmods.com/monsterhunterworld/users/3124030]私が作った他のMODはここです。[/url][/b][/size]

SSyl's Better Horns

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Annoyed that every vehicle uses the clown-nose honking noise? Look no further!

This mod replaces the sounds for the motorcycle and the 4x4 truck's horn. Each vehicle has their own separate sounds that I'd consider a bit more appropriate than the original.


NOTE: If using this on a server, the client requires the mod as well. Otherwise they probably won't hear any horn noise at all on the motorcycle and 4x4.

SSyl's Amplified .44 Magnum

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I've always thought that the magnum sounds a bit muffled. Almost like it was artificially made quite.

No more! I've increased amplified the magnum firing sound by roughly 11 dB and it sounds perfect now.

Note: If using this on a server, clients will require it as well. Otherwise, they won't hear the magnum firing at all.

X-01 Institute Power Armor Helmet Fix

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Sorry, I'm poor at English Language. Pardon me, Please.

This MOD Fix X-01 Institute Polymer Power Armor Helmet Mask Texture.
X-01 Institute Power Armor Helmet is Polymer Cast, So that color is Pale White.
But, I don't know Why, There is One Grey Square on the Hemet Mask.
It looks Very Weird, So I decide to Remove it.

This MOD Suggested By [url=https://www.nexusmods.com/fallout4/users/28319190]IanCowdery[/url], Thank you.


Installation
1. Just install with NMM, OR, Extracting the File, and drop all files to DATA folder and overwrite them.
2. Add the following lines to your "Fallout4Custom.ini" file located in "Documents\My Games\Fallout4":
[i][Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=[/i][i]

[/i]Check My Another Retexture MOD For Your PowerArmor.

[list]
[*][size=3][url=http://www.nexusmods.com/fallout4/mods/1482]T-45 Power Armor Camouflage Retexture - StandAlone[/url][/size]
[*][url=http://www.nexusmods.com/fallout4/mods/6505][size=3]T-51 Power Armor Camouflage Retexture - StandAlone[/size][/url]
[*][url=http://www.nexusmods.com/fallout4/mods/1876][size=3]T-60 Power Armor Camouflage Retexture - StandAlone[/size][/url]
[*][size=3][url=https://www.nexusmods.com/fallout4/mods/6508]X-01 Enclave Power Armor Camouflage Retexture - StandAlone[/url][/size]
[*][size=3][url=https://www.nexusmods.com/fallout4/mods/34949/?]X-02 Power Armor - All Factions Paintjob[/url][/size]
[*][size=3][url=https://www.nexusmods.com/fallout4/mods/32823/?]X-03 Power Armor Camouflage Retexture - StandAlone[/url][/size]
[*][size=3][url=https://www.nexusmods.com/fallout4/mods/33891]X-03 Power Armor - All Factions Paintjob[/url][/size]
[*][size=3][url=https://www.nexusmods.com/fallout4/mods/32171?]Raider Power Armor Polished Retexture - StansAlone[/url][/size]
[*][size=3][url=https://www.nexusmods.com/fallout4/mods/35013][size=3][/size][/url][size=3][url=https://www.nexusmods.com/fallout4/mods/41955/?]Raider Power Armor - All Factions Paintjob[/url][/size][/size]
[*][size=3][url=https://www.nexusmods.com/fallout4/mods/35013]Vault Tec Power Armor Camouflage Retexture[/url][/size]
[*][size=3][url=http://www.nexusmods.com/fallout4/mods/11073/?]Power Armor Frame GunMetal and Chrometic Retexture[/url][/size]
[/list][list]
[*][size=3][url=http://www.nexusmods.com/fallout4/mods/11040/?]Power Armor JetPack Camouflage Retexture[/url][/size]
[/list]

Mongolian traditional texture of deadric bow for RealBows SE

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Inspired of handmaded Mongolian bows decorations, mod changes textures of deadric bows ( RealBows by  DecimusMaximus for SE is required ).  There is two version of decorations, with and without leather grip.
The  skin of the mongolian  bows was often made from the bark of a birch tree to protect valuable bow against moisture.

5und43f1n3d317y's Living Eyes

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After months of setbacks I have finally done it! Eyes that look truly alive and catch the light naturally, I like Bethesda's work so I stayed true to the originals but made enough changes so that ALL the diffuse, subsurface, environment masks and normals work together to create the effect of eyes that actually look back at you.

Adds 57 NEW colors to humans, totaling 71 playable options

Adds 27 NEW colors to Dunmer, totaling 30 playable options

Adds 27 NEW colors to Altmer, totaling 30 playable options

Adds 26 NEW colors to Bosmer, totaling 30 playable options

Adds 26 NEW colors to Orismer, totaling 30 playable options

Redone Khajiit eyes to look more feline

Redone Argonian eyes to look more reptilian, replaces duplicate colors with similar shades

Redone Bosmer eyes to look more like that of the hunters they are said to belong to

Works with any cube map of your choosing

Consistent art style that works with Vanilla but also blends well with other styles too

Retouches all eyes including those of the werewolf (Now matches with normal wolves for added consistency)

All Vampire eyes are now consistent across all races

Fixed blind eye's lashes to match with non-blind eyes (Elves had thin lashes but used Human blind with thick lashes causing mismatching eyelashes)

Ice blue eyes are now actually ice blue

Light grey eyes have normal sized pupils

Mountain Manor

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[font=Verdana][size=3][b]Description:[/b][b] [/b][/size]
This small estate is located to the west of the village of Shor's Stone. There are 6 options to choose from: [b]Collector's House, Hunter's House, Wizard's House, Family House, Gardener's House [/b]and[b] The Hut[/b]. This manor will become available to the player after completing the quest [b]"Author's Letter"[/b], the player can choose 1 of 6 options for this estate. In order to start the quest, the player needs to find the author's letter in one of the city taverns. The option of the available manor after the completed quest will depend on which tavern you found the letter in.

[size=3][b]Homestead Options:[/b][/size]
[b] - Option 1: Collector's House. [/b]This option of the manor is for those who like to collect armor, weapons and other things that can be found in Skyrim. In this option, there are 40 mannequins for various cuirasses, armor and any other robes, as well as 125 racks and 5 stands for various types of weapons and many different containers in which you can store all your belongings.
[b] - Option 2: Hunter's House. [/b]This option is suitable for those who like to hunt for various living creatures that can be found in the province and beyond. In this manor there are trophies of several creatures that can be found on the expanses of Skyrim and under its lands.
[b] - Option 3: Wizard's House. [/b]This manor is suitable for magicians, sorcerers or alchemists. In this option there is: a Arcane Enchanter, an Alchemy Lab, Staff Enchanter, and also - a lot of containers with everything you need for enchanting and alchemy. In addition, there is also a small library in which you can store all your books, scrolls, recipes and spells.
[b] - Option 4: Family House. [/b]This manor option is suitable for those who have a family or those who are married. This option has everything you need for you, your children and your life partner: a sleeping wing, a kitchen, and there is also a tower that you can climb on, and can enjoy all the beauties of Skyrim.
[b] - Option 5: Gardeners House. [/b]This option is suitable for alchemists or gardeners. This manor has three greenhouses in which you can harvest and grow almost anything you want, regardless of the cold climate of Skyrim.
[b] - Option 6: The Hut. [/b]This small hut is ideal for those who do not like large buildings and prefer to live away from city bustle and village problems. It has everything you need for a comfortable stay.


[b][size=3]How to Start the Quest:[/size]
[/b][size=2]Find the author's Letter in city tavern: [/size][b]Whindhelm[/b][size=2] (Candlehearth Hall)[/size][b], Riftrn[/b][size=2] (The Bee and Barb)[/size][b], Markarth[/b][size=2] (Silver-Bloos Inn)[/size][b], Whiterun[/b][size=2] (The Bannered mare)[/size][b], Solitude[/b][size=2] (The Winking Skeever)[/size][b], Falkreath[/b][size=2] (Dead Man's Drink)[/size][b].[/b]


[b][size=3]How to choose your own Estate option:[/size][/b]
[size=2]Very is simple. Option estate will depend on which tavern you found the letter.[/size]
[size=2]- [/size][b]Collector's House[/b][size=2] - Windhelm, tavern [/size][b]"Candlehearth Hall"[/b]
[size=2]- [/size][b]Hunter's House[/b][size=2] - Riften, tavern [/size][b]"The Bee and Barb"[/b]
[size=2]- [/size][b]Wizard's House[/b][size=2] - Markarth, tavern [/size][b]"Silver-Blood Inn"[/b]
[size=2]- [/size][b]Family House[/b][size=2] - Whiterun, tavern [/size][b]"The Bannered Mare"[/b]
[size=2]- [/size][b]Gardener's House[/b][size=2] - Solitude, tavern [/size][b]"The Winking Skeever"[/b]
[size=2]- [/size][b]The Hut[/b][size=2] - Falkreath, tavern [/size][b]"Dead Man's Drink"[/b]


[b][size=3]Features:[/size][/b]
[size=2]- Different containers and common bookshelves;[/size]
[size=2]- 6 estate options to choose from;[/size]
[size=2]- Weapon racks and Mannequins;[/size]
[size=2]- All crafting stations;[/size]
[size=2]- Fully navmeshed;[/size]


[b][size=3]Requirements:[/size][/b]
[size=2]All DLC[/size]


[b][size=3]Install / Unistall:[/size]
[/b][size=2]Copy files from folder to game folder / Before unistalling mod empty all containers and exit interior cell.[/size]


[b][size=3]Created by:[/size]
[/b][size=2]Suspicious Face Mods (Nick Jensen)[/size]


[b][size=3]Contact Us:[/size]
[size=2]officialsuspiciousface@gmail.com[/size][/b]


[b][size=3]Precept:[/size][/b]
[size=2]Attention! Thanks for attention.[/size]
[size=2]- This mod may contain errors in translation, since the whole text was translated using Google translator. All this will be fixed - in the future.[/size]
[size=2]- If you want to help us with the translation, then send us the correct variant of the translation on mail.[/size][/font]

Mountain Manor

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[font=Verdana][size=3][b]Description:[/b][b] [/b][/size]
This small estate is located to the west of the village of Shor's Stone. There are 6 options to choose from: [b]Collector's House, Hunter's House, Wizard's House, Family House, Gardener's House [/b]and[b] The Hut[/b]. This manor will become available to the player after completing the quest [b]"Author's Letter"[/b], the player can choose 1 of 6 options for this estate. In order to start the quest, the player needs to find the author's letter in one of the city taverns. The option of the available manor after the completed quest will depend on which tavern you found the letter in.


[size=3][b]Homestead Options:[/b][/size]
[b] - Option 1: Collector's House. [/b]This option of the manor is for those who like to collect armor, weapons and other things that can be found in Skyrim. In this option, there are 40 mannequins for various cuirasses, armor and any other robes, as well as 125 racks and 5 stands for various types of weapons and many different containers in which you can store all your belongings.
[b] - Option 2: Hunter's House. [/b]This option is suitable for those who like to hunt for various living creatures that can be found in the province and beyond. In this manor there are trophies of several creatures that can be found on the expanses of Skyrim and under its lands.
[b] - Option 3: Wizard's House. [/b]This manor is suitable for magicians, sorcerers or alchemists. In this option there is: a Arcane Enchanter, an Alchemy Lab, Staff Enchanter, and also - a lot of containers with everything you need for enchanting and alchemy. In addition, there is also a small library in which you can store all your books, scrolls, recipes and spells.
[b] - Option 4: Family House. [/b]This manor option is suitable for those who have a family or those who are married. This option has everything you need for you, your children and your life partner: a sleeping wing, a kitchen, and there is also a tower that you can climb on, and can enjoy all the beauties of Skyrim.
[b] - Option 5: Gardeners House. [/b]This option is suitable for alchemists or gardeners. This manor has three greenhouses in which you can harvest and grow almost anything you want, regardless of the cold climate of Skyrim.
[b] - Option 6: The Hut. [/b]This small hut is ideal for those who do not like large buildings and prefer to live away from city bustle and village problems. It has everything you need for a comfortable stay.


[b][size=3]How to Start the Quest:[/size]
[/b][size=2]Find the author's Letter in city tavern: [/size][b]Whindhelm[/b][size=2] (Candlehearth Hall)[/size][b], Riftrn[/b][size=2] (The Bee and Barb)[/size][b], Markarth[/b][size=2] (Silver-Bloos Inn)[/size][b], Whiterun[/b][size=2] (The Bannered mare)[/size][b], Solitude[/b][size=2] (The Winking Skeever)[/size][b], Falkreath[/b][size=2] (Dead Man's Drink)[/size][b].[/b]


[b][size=3]How to choose your own Estate option:[/size][/b]
[size=2]Very is simple. Option estate will depend on which tavern you found the letter.[/size]
[size=2]- [/size][b]Collector's House[/b][size=2] - Windhelm, tavern [/size][b]"Candlehearth Hall"[/b]
[size=2]- [/size][b]Hunter's House[/b][size=2] - Riften, tavern [/size][b]"The Bee and Barb"[/b]
[size=2]- [/size][b]Wizard's House[/b][size=2] - Markarth, tavern [/size][b]"Silver-Blood Inn"[/b]
[size=2]- [/size][b]Family House[/b][size=2] - Whiterun, tavern [/size][b]"The Bannered Mare"[/b]
[size=2]- [/size][b]Gardener's House[/b][size=2] - Solitude, tavern [/size][b]"The Winking Skeever"[/b]
[size=2]- [/size][b]The Hut[/b][size=2] - Falkreath, tavern [/size][b]"Dead Man's Drink"[/b]


[b][size=3]Features:[/size][/b]
[size=2]- Different containers and common bookshelves;[/size]
[size=2]- 6 estate options to choose from;[/size]
[size=2]- Weapon racks and Mannequins;[/size]
[size=2]- All crafting stations;[/size]
[size=2]- Fully navmeshed;[/size]


[b][size=3]Requirements:[/size][/b]
[size=2]All DLC[/size]


[b][size=3]Install / Unistall:[/size]
[/b][size=2]Copy files from folder to game folder / Before unistalling mod empty all containers and exit interior cell.[/size]


[b][size=3]Created by:[/size]
[/b][size=2]Suspicious Face Mods (Nick Jensen)[/size]


[b][size=3]Contact Us:[/size]
[size=2]officialsuspiciousface@gmail.com[/size][/b]


[b][size=3]Precept:[/size][/b]
[size=2]Attention! Thanks for attention.[/size]
[size=2]- This mod may contain errors in translation, since the whole text was translated using Google translator. All this will be fixed - in the future.[/size]
[size=2]- If you want to help us with the translation, then send us the correct variant of the translation on mail.[/size][/font]

Final Fantasy XIII Lightning Follower - SSE

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A SSE port of mirteiwaz's [url=https://www.nexusmods.com/skyrim/mods/68162]Lightning FF XIII Follower standalone[/url].
You can find her sister, Serah at [url=https://www.nexusmods.com/skyrimspecialedition/mods/32219]Final Fantasy XIII Serah Farron Follower - SSE[/url].
The following description is based on the original thread.
-----------------------------------------------------------------------------------------------------------------------
Add Lightning as a standalone follower.
Armor [s]not[/s] included.[b][color=#ff0000] (Both armor and weapon are included now)[/color][/b]

Body : UNP[s] (Nevernude)[/s].
Combat   : Spellsword.
Location  : Drunken Huntsman.

She's a bit too strong since her skillset is based on my character on Requiem.

Feel free to add more images.

Credits:
[url=http://www.nexusmods.com/skyrim/mods/35267/]SG Female Textures Renewal by hellosanta[/url]
[url=http://www.nexusmods.com/skyrim/mods/10168/?]ApachiiHair by Apachii[/url]
[url=http://www.nexusmods.com/skyrim/mods/30411/?]Brows by Hvergelmir[/url]
[url=http://www.nexusmods.com/skyrim/mods/13722/?]The Eyes of Beauty by Gabriel Mailhot

[/url]Recommended:
[url=http://www.nexusmods.com/skyrim/mods/13457/?][s]Face Light by tktk[/s][/url] [color=#ff0000][b](Use SSE version instead)[/b][/color]
[url=https://www.nexusmods.com/skyrimspecialedition/mods/5965]Face Light SE by tktk[/url]


Check my other mod too 
[url=http://www.nexusmods.com/skyrim/mods/69187/?]Spellsword Follower
[/url][url=http://www.nexusmods.com/skyrim/mods/76640/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmoddescription%2F%3Fid%3D76640%26preview%3D&pUp=1]Tifa Preset[/url]

Fireapples Solitude Mortar Works

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[center][font=Verdana][size=6][b][color=#ff0000]Solitude [/color][color=#fff2cc]Mortar Works
[/color][color=#ff0000]
 
[/color][/b][/size][/font][/center][size=4]Used to have a mod on Oldrim called 'Blue Palace is blue', I couldn't find it so I made it for myself. Then I kept going and fixed some marble and flooring, then I kept going and fixed some stucco around solitude. Then I decided their should be stucco options.

[/size][size=3]So now I guess I'll share it.

Hope to have a fomod up soon. For now just download the file combination you want. [/size]

[color=#ff0000][size=4]Texture Replacer. No ESP's or load slots. Totally safe to add or remove mid playthrough.[/size][/color]
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