Reworks the Origin skills to be more interesting, and more importantly, useful. None of the skills are locked into a particular build, meaning you're free to do as you please!
[url=https://docs.google.com/spreadsheets/d/1x53LUFOzadMj5Erhjzuz8WYQKMtB0JcyhgGe8QF9VRM/edit#gid=0][size=5]A list of all the skills and changes can be found here.
[/size][/url]
[size=5][url=https://github.com/Norbyte/ositools/releases]This mod requires the Norbyte script extender found here.
[/url][/size]
[color=#ff00ff][size=5]Basic Descriptions
[/size][/color]
[list]
[*][color=#00ffff]Maddening Song[/color]
Sing, causing nearby enemies with depleted Physical or Magic Armour to be driven Mad for 1 turn. Maddened characters will become hostile to all nearby, regardless of alignment.[*][size=4][color=#00ffff]Dome of Protection[/color][/size]
Create a protective barrier around a target ally or location for 3 turns. Allies standing within the barrier have their Physical and Magic Armour restored each turn, and gain resistance to Physical and Magic attacks. [*][size=4][color=#00ffff]Time Warp[/color][/size]
Bend time to your favour in a sizeable radius around yourself, applying Time Warped to all combatants. Time Warped provides an empowered Haste to all allies, and an empowered slow to all enemies.[*][size=4][color=#00ffff]Break The Shackles[/color][/size]
Break free from nearly all negative statuses. Nearby allies will also receive this effect. Excludes Knocked Down, Frozen, Petrified, Stunned, Sleeping, Taunted, Chicken Form, Possessed, Charmed, and Terrified.[*][size=4][color=#00ffff]Blinding Squall[/color][/size]
Summon a harsh wind around yourself, knocking back all enemies and setting Blinded and Chilled for 1 turn. Closer enemies are knocked back further.[*][size=4][color=#00ffff]Demonic Stare[/color][/size]
Gaze into the target's soul with demonic power, temporarily destroying their Physical and Magic Armour. Their armour is restored at the end of turn.[*][size=4][color=#00ffff]Summon Soul Wolf[/color][/size]
Summon your trusty Soul Wolf. At 10 Summoning, the Soul Wolf increases in size and gains additional stats.[/list]
[color=#ff00ff][size=5]Don't like a skill?[/size][/color]
If you like some but not all of the skills, there's good news! [b][u]I've included a Tome of Origins that can be used to toggle between the vanilla (base game) skills and my own.
[/u][/b]
[color=#ff00ff][size=5]Play in another language?[/size][/color]
[url=https://github.com/frasdoge/Origin-Skills-Rework]You can help me translate this file by heading over to my Github for the project![/url]
[url=https://github.com/frasdoge/Origin-Skills-Rework/tree/master/Mods/OriginSkillsRework_2443d19a-3710-4efa-a8e4-178628bd4044/Localization]Open your language's folder[/url] and then the .xml file. Click edit and begin translating away! Finally when you're done, submit it to be approved.
[color=#ff00ff][size=5]Compatibility[/size][/color]
Fully compatible with my other mod [url=https://www.nexusmods.com/divinityoriginalsin2definitiveedition/mods/241]Book of Origins[/url] which allows you to have choose your origin and racial skills on any character.
There's a Pet Power patch.[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2039860251]
[/url]
There's an Odinblade patch for Break The Shackles.[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2052605116]
[/url]
[color=#ff00ff][size=5]Feedback[/size][/color]
I've spent a great deal of time on this project, so feedback is appreciated!
[color=#ff00ff][size=5]Thanks[/size][/color]
Thanks to all those that gave feedback on the skills during development, including DerpyMoa and Odinblade, and to those like Norbyte, LaughingLeader, and Zerd who helped immensely with trouble-shooting issues.
[url=https://docs.google.com/spreadsheets/d/1x53LUFOzadMj5Erhjzuz8WYQKMtB0JcyhgGe8QF9VRM/edit#gid=0][size=5]A list of all the skills and changes can be found here.
[/size][/url]
[size=5][url=https://github.com/Norbyte/ositools/releases]This mod requires the Norbyte script extender found here.
[/url][/size]
[color=#ff00ff][size=5]Basic Descriptions
[/size][/color]
[list]
[*][color=#00ffff]Maddening Song[/color]
Sing, causing nearby enemies with depleted Physical or Magic Armour to be driven Mad for 1 turn. Maddened characters will become hostile to all nearby, regardless of alignment.[*][size=4][color=#00ffff]Dome of Protection[/color][/size]
Create a protective barrier around a target ally or location for 3 turns. Allies standing within the barrier have their Physical and Magic Armour restored each turn, and gain resistance to Physical and Magic attacks. [*][size=4][color=#00ffff]Time Warp[/color][/size]
Bend time to your favour in a sizeable radius around yourself, applying Time Warped to all combatants. Time Warped provides an empowered Haste to all allies, and an empowered slow to all enemies.[*][size=4][color=#00ffff]Break The Shackles[/color][/size]
Break free from nearly all negative statuses. Nearby allies will also receive this effect. Excludes Knocked Down, Frozen, Petrified, Stunned, Sleeping, Taunted, Chicken Form, Possessed, Charmed, and Terrified.[*][size=4][color=#00ffff]Blinding Squall[/color][/size]
Summon a harsh wind around yourself, knocking back all enemies and setting Blinded and Chilled for 1 turn. Closer enemies are knocked back further.[*][size=4][color=#00ffff]Demonic Stare[/color][/size]
Gaze into the target's soul with demonic power, temporarily destroying their Physical and Magic Armour. Their armour is restored at the end of turn.[*][size=4][color=#00ffff]Summon Soul Wolf[/color][/size]
Summon your trusty Soul Wolf. At 10 Summoning, the Soul Wolf increases in size and gains additional stats.[/list]
[color=#ff00ff][size=5]Don't like a skill?[/size][/color]
If you like some but not all of the skills, there's good news! [b][u]I've included a Tome of Origins that can be used to toggle between the vanilla (base game) skills and my own.
[/u][/b]
[color=#ff00ff][size=5]Play in another language?[/size][/color]
[url=https://github.com/frasdoge/Origin-Skills-Rework]You can help me translate this file by heading over to my Github for the project![/url]
[url=https://github.com/frasdoge/Origin-Skills-Rework/tree/master/Mods/OriginSkillsRework_2443d19a-3710-4efa-a8e4-178628bd4044/Localization]Open your language's folder[/url] and then the .xml file. Click edit and begin translating away! Finally when you're done, submit it to be approved.
[color=#ff00ff][size=5]Compatibility[/size][/color]
Fully compatible with my other mod [url=https://www.nexusmods.com/divinityoriginalsin2definitiveedition/mods/241]Book of Origins[/url] which allows you to have choose your origin and racial skills on any character.
There's a Pet Power patch.[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2039860251]
[/url]
There's an Odinblade patch for Break The Shackles.[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2052605116]
[/url]
[color=#ff00ff][size=5]Feedback[/size][/color]
I've spent a great deal of time on this project, so feedback is appreciated!
[color=#ff00ff][size=5]Thanks[/size][/color]
Thanks to all those that gave feedback on the skills during development, including DerpyMoa and Odinblade, and to those like Norbyte, LaughingLeader, and Zerd who helped immensely with trouble-shooting issues.