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Jr's Fitness Body

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ENB: Visceral enb sse nat preset
Reshade: Curves, border, and vibrant effects
Face preset: Hella https://www.nexusmods.com/skyrimspecialedition/mods/34280
Body Type: Caliente's Beautiful Bodies Enhancer https://www.nexusmods.com/skyrimspecialedition/mods/198
Skin: The pure skin. https://www.nexusmods.com/skyrimspecialedition/mods/20583
for muscles, I used the default muscles from the pure skin, and a custom made one from cbbe fitness blender
https://www.nexusmods.com/skyrim/mods/16731?tab=files
Armors: Shino Bikini pack https://www.nexusmods.com/skyrimspecialedition/mods/17737
The Amazing World of Bikini Armor cbbe https://www.nexusmods.com/skyrimspecialedition/mods/9547
Location: GomaPeroLand SE. Search it up on loverslab. Not sure if i can provide a link to the website here

Simple Follower Extension

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[url=https://www.nexusmods.com/skyrimspecialedition/mods/36060/]For Special Edition ->[/url]

[u][size=5][b]Features[/b][/size][/u]

[size=4][b]- Increase the number of followers[/b][/size]
You will be able to take up to 10 humanoid followers. Only NPCs that have been set up as candidate followers are eligible.
In the case of animals, there is no change for one animal only.

[size=4][b]- Prevention of hostilities[/b][/size]
The power of physical attacks and destruction spells between followers is reduced to 1%, making it less hostile.
In addition, if they are antagonized, they will be instructed to stop fighting immediately.

[size=4][b]- Prevention of detachment[/b][/size]
While moving through the field, it will automatically bring in followers who have become far away.
However, if the follower is riding, it is invalid.

[size=4][b]- Prevention of pressure plate operation[/b][/size]
Only during the sneak, the pressure plate will not activate even if the follower has not mastered the "Light Foot".

[size=4][b]- Relaxing AI[/b]
[/size]Only when the player is sitting or crafting does the follower relax after waiting a bit.
They sit in chairs or use craft equipment or idle markers.

[size=4][b]- Death notice[/b]
[/size]When a follower dies, you will be notified in a message at the top left.


[size=5][u][b]Control panel[/b][/u]
[/size]
There is a control panel at Farengar's room in Dragonsreach. It is located on a post to the right of the Arcane Enchanter.

Once the control panel is activated, the menu will open.

[list]
[*]Show List : Show the followers list.
[*]Calling : Call all followers.
[*]Stop Extension : Stop the function of this MOD.
[/list]

[u][size=5][b]Pay attention[/b]
[/size][/u]
After a breakup conversation, don't talk to other NPCs until you've had a proper breakup.


[size=5][u][b]Requirements[/b]
[/u][/size]
SKSE 1.7.3


[u][size=5][b]Installation[/b]
[/size][/u]
Install with the mod management tool.


[u][size=5][b]Uninstallation[/b]
[/size][/u]
[list=1]
[*]Stop the function at the control panel in game.
[*]Uninstall with the mod management tool.
[/list]

[size=5][u][b]Incompatibility[/b]
[/u][/size]
In this MOD, "DialogueFollowerScript.pex" has been changed.
This script cannot be used with other MODs that modify it.

Simple Follower Extension

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[url=https://www.nexusmods.com/skyrim/mods/102914]For Legendary Edition ->[/url]
[u][size=5][b]
Features[/b][/size][/u]

[size=4][b]- Increase the number of followers[/b][/size]
You will be able to take up to 10 humanoid followers. Only NPCs that have been set up as candidate followers are eligible.
In the case of animals, there is no change for one animal only.

[size=4][b]- Prevention of hostilities[/b][/size]
The power of physical attacks and destruction spells between followers is reduced to 1%, making it less hostile.
In addition, if they are antagonized, they will be instructed to stop fighting immediately.

[size=4][b]- Prevention of detachment[/b][/size]
While moving through the field, it will automatically bring in followers who have become far away.
However, if the follower is riding, it is invalid.

[size=4][b]- Prevention of pressure plate operation[/b][/size]
Only during the sneak, the pressure plate will not activate even if the follower has not mastered the "Light Foot".

[size=4][b]- Relaxing AI[/b]
[/size]Only when the player is sitting or crafting does the follower relax after waiting a bit.
They sit in chairs or use craft equipment or idle markers.

[size=4][b]- Death notice[/b]
[/size]When a follower dies, you will be notified in a message at the top left.


[size=5][u][b]Control panel[/b][/u]
[/size]
There is a control panel at Farengar's room in Dragonsreach. It is located on a post to the right of the Arcane Enchanter.

Once the control panel is activated, the menu will open.

[list]
[*]Show List : Show the followers list.
[*]Calling : Call all followers.
[*]Stop Extension : Stop the function of this MOD.
[/list]

[u][size=5][b]Pay attention[/b]
[/size][/u]
After a breakup conversation, don't talk to other NPCs until you've had a proper breakup.


[size=5][u][b]Requirements[/b]
[/u][/size]
SKSE 2.0.17 or later


[u][size=5][b]Installation[/b]
[/size][/u]
Install with the mod management tool.


[u][size=5][b]Uninstallation[/b]
[/size][/u]
[list=1]
[*]Stop the function at the control panel in game.
[*]Uninstall with the mod management tool.
[/list]

[size=5][u][b]Incompatibility[/b]
[/u][/size]
In this MOD, "DialogueFollowerScript.pex" has been changed.
This script cannot be used with other MODs that modify it.

Perfume

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Apricot
BlueJazz
Crocus
Daffodil
Dandelion
FairyRose
Pomegranate
Poppy
Summer Spangle
Sunflower
Sweetpea
Tulip
YlangYlang oil

Requires above items
Can make perfume with flowers and fruits.
YlangYlang Oil can be made from the flowers of YlangYlang trees.

PPJA - More Trees
[url=https://www.nexusmods.com/stardewvalley/mods/1671]https://www.nexusmods.com/stardewvalley/mods/1671[/url]

Perfume machines can get recipes at agricultural level 5.

Mod Support APIs

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X4 Mod Support APIs

This is a collection of APIs developed to ease mod creation in a variety of ways. Components include:

* Lua Loader API
  - Support for loading lua files
* Simple Menu API
  - Create custom menus
* Interact Menu API
  - Add new context menu commands
* Named Pipes API
  - Inter-process two-way communication
* Hotkey API
  - Create new hotkeys
* Time API
  - Real-time delays


Primary development is on github:
https://github.com/bvbohnen/x4-projects/tree/master/extensions/sn_mod_support_apis

Extended documentation on api usage:
https://github.com/bvbohnen/x4-projects/tree/master/extensions/sn_mod_support_apis/documentation

Latest releases (nexus may be slower to get updates):
https://github.com/bvbohnen/x4-projects/releases

Also available on steam workshop.

Usage:
This mod has two parts:

1) The X4 extension includes all x4 plugins that other mods can call, and is necessary for any dependencies. 

2) An optional external program acts as a host for the named pipes api, and supports the hotkey api.  This is Windows-only for now, and needs to run in the background while X4 is open to support any hotkey mods (or other mods using the named pipes).  A Python source code version can also be obtained from github and run directly by users with Python installed.  See github documentation for version and package requirements for running from source.

AnimeMod

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Pessoal esse mod adiciona simplesmente tópicos de Animes, estarei sempre de olho aqui e também talvez eu grave videos desse mod "não profissional" já que ele não foi feito utilizando programação. Mas de qualquer forma fico feliz em saber que vocês estão interessados no meu MOD. Futuramente eu posso adicionar outras linguás para esse mod, mas acho difícil que eu adicione. Mas é isso pessoal mais informações sobre a versões do mod só clicar em ChangeLogs.

Quantum Horizons (Shader Ported Version of SSE Silent Horizon ENB)

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This ENB is created by porting the Shader of LonelyKitssun's Silent Horizon as Fallout4.
LonelyKitsuene's very sophisticated and great shader feature is available.

However, it is unstable because of the difference in parameters.
I made it for my own personal use.
So I'm not sure if I'll make a later version.


[b][size=3]License
[/size][/b]
[b]This ENB is created by porting the Shader of LonelyKitssun's Silent Horizon as Fallout4.
 
(https://www.nexusmods.com/skyrimspecialedition/mods/21543)
The primary right belongs to LonelyKitsuune.
[/b][b]Thanks again to LonelyKisuene.[/b]

<-------------------------------------------->
Boris Vorontsov - ENB
LonelyKitsuune - Silent Horizon Shader
Kingeric1992 - Procedural ghost flares, Adaption and SMAA Header
Marty McFly - Depth of Field
napoleonofthestump - Revolution LUTs
Obsidian Dawn - Photoshop Frost Brushes
Kyokushinoyama - Lens Dirt Textures
Christoph Peters - Blue Noise Textures
Bethesda - Skyrim, Fallout4

Marsh Farm

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[size=3]This is my First Attempt at a Mod, a Marsh inspired Farm to replace the Riverland Farm.

[/size]Installation is simple, just unzip the file and drop the [CP] Marsh Farm into your Mods Folder.

2003 Clone Wars - Anakin Skywalker and Obi Wan Kenobi

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[size=6][b]2003 Clone Wars: Anakin Skywalker and Obi Wan Kenobi[/b][/size]

This mod changes the look of the General Skywalker and General Kenobi skins to match their 2003 rendition of the costume seen in the animated Clone Wars series by Genndy Tartakovsky from 2003 - 2005.

This mod includes custom meshes and textures
It also changes the AI hero skins on Clone Wars maps

[b]Side effects:[/b]
replaces the robed skins with their default skins due to how capes work
Obi and Anakin may go invisible but should reappear

Thankyou to Schnick for the import tool, Zatomos for the lighting in the showcase pictures and HammieFlap for the idea
Thankyou to GameTSF for continuing to be canon expert

MP Compatible [i](Always a risk of ban during online play)[/i]

Natural Redhead wigs

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[size=3][b]Total of 89 wigs recoloured
[/b]

Credit

Special thanks to [b][u]Triple O.G. [/u]dint999 [/b]for making the actual mod

Authors of original mods KS, SG, HG Hairdos[/size]


[img]https://i.imgur.com/412vcyE.jpg[/img]
[img]https://i.imgur.com/6EDXv7R.jpg[/img]
[img]https://i.imgur.com/WUs0NhF.jpg[/img]

Recommended mods:
Ks wigs [url=https://www.nexusmods.com/skyrim/mods/73137]https://www.nexusmods.com/skyrim/mods/73137
[/url]Racial Body morphs [url=https://www.nexusmods.com/skyrim/mods/81201]https://www.nexusmods.com/skyrim/mods/81201
[/url]Be with healer [url=https://www.nexusmods.com/skyrim/mods/72999]https://www.nexusmods.com/skyrim/mods/72999[/url]
Mortal Enemies [url=https://www.nexusmods.com/skyrim/mods/73921]https://www.nexusmods.com/skyrim/mods/73921[/url]
Ultimate Combat [url=https://www.nexusmods.com/skyrim/mods/36006]https://www.nexusmods.com/skyrim/mods/36006
[/url]TK Dodge [url=https://www.nexusmods.com/skyrim/mods/20923]https://www.nexusmods.com/skyrim/mods/20923[/url]
Logical Health Limits [url=https://www.nexusmods.com/skyrim/mods/39388]https://www.nexusmods.com/skyrim/mods/39388[/url]



[youtube]kfX1LXHoDlw[/youtube]
[youtube]Zh27WZykm9M[/youtube]
[youtube]huMg_LjyHG4[/youtube]

New Visual Effects and Textures for Unique Tesla Cannons

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This mod changes the Tesla-Beaton Prototype's projectile and muzzle flash to orange ([i]these meshes made by YanL[/i]) and enables its hit explosion with a new orange tesla explosion effect, plus an orange critical disintegration effect patterned after the standard Tesla Cannon's. For users with Old World Blues, Elijah's Jury-Rigged Tesla Cannon has been given a unique texture that makes it look quite a bit different from the Tesla-Beaton Prototype ([i]weapon textures made by fake333[/i]) and gives it a full set of green effects, including projectile, muzzle flash, critical disintegration effect, and hit explosion.

I have also eliminated the visual bug on the Tesla-Beaton Prototype where its lightning effects appear to be green when looking from the front.

[i]I really liked using fake333's weapon textures and YanL's orange effects for the Tesla-Beaton Prototype, but unfortunately neither of those mods incorporated YUP's fix for re-enabling the Tesla Cannon's incredible lightning-filled explosion where its beam hits. Thankfully, due to the permissions on both of their mods, and with some extra effects meshes made by me, these can all be put together.[/i]

[u][b]REQUIREMENTS
[/b][/u]Versions are available either for use with the base game, or with Old World Blues.

[u][b]KNOWN ISSUES[/b][/u]
None. Please report anything you find in the comments.

[u][b]CONFLICTS
[/b][/u]This mod will conflict with anything that alters the Tesla-Beaton Prototype, its object effect, or Elijah's Jury-Rigged Tesla Cannon. Fixes from YUP are incorporated into this mod.

[u][b]RECOMMENDATIONS[/b][/u]
I recommend the [url=https://www.nexusmods.com/newvegas/mods/68892]Tesla Cannon Animation Fix by Hopper31 and Hitman47101[/url] for those who are able to utilize it.

[u][b]INSTALLATION
[/b][/u][b]Only download ONE of the two files, depending on your preference. [/b]Put the contents of the mod folder (the folder with the .esp inside of it) into your Data folder, or use a mod manager. To uninstall, delete the mod's files (.esp, meshes, and textures) or uninstall using a mod manager.

[size=5]Finally, I would like to thank fake333 for the [url=https://www.nexusmods.com/newvegas/mods/46346]weapon textures[/url] and YanL for the Tesla-Beaton Prototype's [url=https://www.nexusmods.com/newvegas/mods/64678]orange muzzle flash and projectile[/url].[/size]

Riesz Costume Swap (Amazon to Meteorite)

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How to install: Unzip the .pak file and place into \SteamLibrary\steamapps\common\Trials of Mana\Trials of Mana\Content\Paks\~mod

NOTE:
- Costume may not swap when used with other Riesz replacement mods.
- Costume may not display in movie based cut scenes (as expected).

Korean translation for Vortex

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A Korean translation for Vortex.

This translation is Open Source in [url=https://github.com/alexkoala/vortex-l10n/]GitHub[/url].

Help Penny - Chinese

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作者那里今天新加了中文翻译,是我做了发过去的,但是没有注明,所以才开了一个新帖。

你并不需要在我这里下载,直接去原帖下载就有中文了。

如果原作的更新里增加了新的事件,我之后也会在这里更新。 同样只会有翻译的文件。

Bloody palace retextures

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Some basic texture swaps, available with or without the background mountain terrain mesh.

To install, Unzip the folders, and then place in the mods folder of your fluffy manager. Installs like everything else from there.

Riesz Costume Swap (Amazon to Charlotte's Mother)

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How to install: Unzip the .pak file and place into \SteamLibrary\steamapps\common\Trials of Mana\Trials of Mana\Content\Paks\~mod

NOTE:
- Costume may not swap when used with other Riesz replacement mods.
- Costume may not display in movie based cut scenes (as expected). 
- When Charlotte's mother is displayed, there will be two Charlotte's mothers (as expected).

Immersive Soap Trays

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[b][size=4]Immersive Soap Trays[/size][/b]

There is no soap in any of the regions near Sanctuary, so for someone that plays with [url=https://www.nexusmods.com/fallout4/mods/29171]Get Dirty[/url] on every game this can be a big problem.  Stuck in the start of the game with no soap to get a bath and forced to hop in radiation filled waters trading cleanliness for radiation sickness.  There is a soap tray in the Sanctuary post-war player home bathroom with soap on it but ... you cannot take it!  100% un-im-mer-sive.  This Fallout 4 mod will allow the player to take the piece of soap in the player home bathroom soap tray in the Sanctuary Ruins post-war (i.e. after emerging from Vault 111).  It will also modify the other 6 (total of 7) locations that have soap trays in the base game to allow them to do the same thing.

A simple little mod.  Created a new "soapless" tray material/mesh/textures and replaced the existing fake soap trays with the new soapless tray and a piece of soap.  I turned off Havok physics engine settling for the placed soaps, so they shouldn't fall out of the trays... well most of the time (huge behemoths and Deathclaws slamming around tend to knock everything around).

Install and uninstall using your favorite mod manager.  This mod shouldn't conflict with other mods.  Let me know if you like this mod or even the concept as there are plenty of other opportunities to allow other static items to be taken like towels (cloth) on towel racks, etc.  There's a lot to be learned about mod making from even a simple mod like this.

Now go pick up that soap and get your 20 seconds washing in!

TBD - Legendary Armors DX (Physics)

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TBD conversion of the DeserterX armors from cp44 legendary armor collection.
you will need their mod found [url=https://www.nexusmods.com/skyrimspecialedition/mods/2314]here [/url]

Anakin Wizard Emote

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[size=5][b][center][youtube]94Jig6HDCVg[/youtube]

Replaces Anakin's wise Jedi voice over emote line with his wizard line found in the files.

How come no one says wizard anymore?[/center][/b][/size]

MY SUMMER CAR EXPERIMENTAL

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