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Stegoceratops

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I reduced the size of the 2 main horns on the head and reduced the size of a few plates on the back.  Also, I changed the texture coloring a little.

Breezehome Overhaul V2.0

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[youtube]pccJEakzl-w[/youtube]Breezehome Overhaul V2.0Features:
1. 8 new mannequins.
2. 6 new weapon plagues.
3. 2 new weapon racks.
4. All the furnitures are changed to noble.
5. Lydia is invulnerable and she wears Daedric Armour Set.
6. Lydia has a special Daedric Greatsword with Paralyze enchantment. [You can remove the weapon if you need after making her your follower].
7. Added a Arcane Enchanter in the master bedroom.
8. Spider webs and unwanted boxes that ruin the house has been removed.
9. A Daedric Shield and a set of Daedric Greatsword is available at the weapon plague in the master bedroom.

Notes:
1. After buying the house from the steward Lydia herself will talk to you, make her your follower.
2. Then select the option which allows to trade things with her.
3. Remove all the Steel Armour Set from her inventory.
4. She should now be wearing Daedric Armour Set.
5. If the mannequins, weapon racks or weapon plagues do not work, [probably due to your limitations of your PC] exit the house enter again then all should work normally.

Request:
I have checked several times for any bugs again and again in the game and if you find any bugs don't hesitate to comment.

Warning:
1. This mod is for The Elder Scrolls V Skyrim Special Edition.
2. It do not work with the Vanilla Skyrim or Legendary Edition.

V3.0 Update:
1. Probably it will be released in 2 to 3 weeks.
2. I planned to change the floor especially the upper one because the wooden floor is not that much attractive.
3. May be released for the Vanilla Skyrim as well.

Other Updates:
1. I am working on New Weapons Addon V2.0 for Fallout 3.
2. That will also be released in a week.
3. If you need the New Weapons Addon V1.0 check out in Nexus Mods.

Support me on,

[url=http://www.nexusmods.com/users/89829828]Nexus Mods[/url][url=http://www.youtube.com/c/mixgamer47]Youtube[/url][url=https://www.instagram.com/saro___47]Instagram[/url]

Duran Costume Swap (Fighter to Father)

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How to install: Unzip the .pak file and place into \SteamLibrary\steamapps\common\Trials of Mana\Trials of Mana\Content\Paks\~mod

NOTE:
- Costume may not swap when used with other Duran replacement mods.
- Costume may not display in movie based cut scenes (as expected). 
- When Duran's father is displayed in a scene, you may see doubles (as expected).

Christopher - Female Bosmer Preset

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[center]Hello hello! It's me again. Since Nimara did so well, I decided to upload another preset, this time of my good girl, Christopher!!

[u][color=#ffff00][b][i][size=4]DO NOT, I REPEAT, DO NOT USE ETHERAL ELVEN OVERHAUL
SHE WILL NOT COME OUT LOOKING RIGHT!!!
[/size][/i][/b]
[/color][/u]How to Install:
Download manually. Drop it into your preset folder found here
Steam/steamapps/Skyrim/Data/SKSE/Plugins/CharGen/Presets

Download with Vortex

Download with Mod Organizer (This is what I use)
ModOrganizer/mods/RaceMenu/SKSE/Plugins/CharGen/Presets



REQUIRES RACEMENU

Required Mods to get her EXACT look:

[url=https://www.nexusmods.com/skyrim/mods/2666]CBBE[/url]

[url=https://www.nexusmods.com/skyrim/mods/6709]UNP[/url][/center][center]
[url=https://www.nexusmods.com/skyrimspecialedition/mods/6817]KS Hairdos SSE[/url]

[url=https://www.nexusmods.com/skyrimspecialedition/mods/2921?tab=images]The Witcher 3 Eyes SE[/url]


Outfit/Items used in screenshots:

[url=https://www.nexusmods.com/skyrimspecialedition/mods/9213]Apachii Divine Elegance Store[/url]


[url=https://www.nexusmods.com/skyrimspecialedition/mods/9224]TDN Equipable Horns SE[/url]

[url=https://www.nexusmods.com/skyrimspecialedition/mods/14388]Facial Piercings SSE[/url]


[url=https://www.nexusmods.com/skyrimspecialedition/mods/21350]Elewin Jewelry SSE[/url]

Special thank you to all these lovely mod authors!
Thank you to Bethesda for the game!


I'm currently working on other projects that I'm sure you guys would be interested in ^^[/center]

Dooku This is Just the Beginning Emote

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[size=5][center][b][youtube]94Jig6HDCVg[/youtube]

Gives Dooku his unused this is just the beginning emote that replaces his brave, but foolish voice over emote line.[/b][/center][/size]

Headgear Biped Slot Consistency and Sanity Tweaks - Assorted Patches

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[size=5][b]Description[/b][/size]

These are some xEdit patches I whipped up for [url=https://www.nexusmods.com/newvegas/mods/63314]Headgear Biped Slot Consistency and Sanity Tweaks[/url] and various other mods.

Mods Patched:
[list]
[*][url=https://www.nexusmods.com/newvegas/mods/51664]Yukichigai Unofficial Patch - YUP[/url]
[*][url=https://www.nexusmods.com/newvegas/mods/62953]Unofficial Patch Plus[/url]
[*][url=https://www.nexusmods.com/newvegas/mods/45799]New Vegas Uncut 1 - Rotface to Riches[/url] (or [url=https://www.nexusmods.com/newvegas/mods/61121]New Vegas Uncut 1_2_3_4_5_7[/url])
[/list]
Few quick notes. These patches are provided as is. This is not, nor will it ever be, an expansion or continuation of the original mod(s). These plugins are for conflict resolution, nothing more and nothing less. I only intended them for personal use and figured I'd share. I'm doing this out of generosity, however I am not going to be your dedicated mod patching monkey. I may add more patches, I may not. Finally, do not hound me over bugs in the original mod, if you find any.
Thank you for understanding. :)

[size=5][b]Installation[/b][/size]

[b]Manual[/b]: Place the plugin(s) in the data folder.
[b]Mod Manager[/b]: Install like any other mod.

To install or uninstall, I'd recommend taking off your head gear first.


[size=5][b]Recommended
[/b][/size]
Here's some mods I'd recommend, aside from the above mentioned mods. Keeping it bug and sanity saving fixes, in the spirit of the original mod.
[list]
[*][url=https://www.nexusmods.com/newvegas/mods/53635]NVAC - New Vegas Anti Crash[/url]
[*][url=https://www.nexusmods.com/newvegas/mods/66537]NVTF - New Vegas Tick Fix[/url]
[*][url=https://www.nexusmods.com/newvegas/mods/67168]Logic and Consistency Fixes[/url]
[*][url=https://www.nexusmods.com/newvegas/mods/67070]Asterra's Many Fixes[/url]
[/list]

Bannerlord Tweaks Korean Translation

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[b][size=4][url=https://www.nexusmods.com/mountandblade2bannerlord/mods/49]Bannerlord Tweaks[/url]를 사용하는 한국인 사용자를 위한 한국어 패치입니다.[/size][/b]

[b][u][color=#e69138][size=4]주의[/size][/color][/u][/b]
[b]※ 반드시 원본 모드인 Bannerlord Tweaks를 설치하셔야 합니다.
    이 파일 자체로는 게임에서 사용이 불가능합니다.[/b]

[b]※ 반드시 Bannerlord Tweaks([url=https://www.nexusmods.com/mountandblade2bannerlord/mods/49]https://www.nexusmods.com/mountandblade2bannerlord/mods/49[/url])에서
    게임 버전, 모드 버전을 확인하여 자신의 게임 환경에 호환 여부를 확인해 주세요.

※ 한국어 번역 파일입니다. 모드 오류, 충돌, 건의사항은 Bannerlord Tweaks([url=https://www.nexusmods.com/mountandblade2bannerlord/mods/49]https://www.nexusmods.com/mountandblade2bannerlord/mods/49[/url])
     에서 문의해주세요.[/b]

[b][color=#e69138][size=4][u]설치방법[/u][/size][/color][/b]
[b][color=#00ff00][size=3] 1. 볼텍스 사용자[/size][/color][/b]
   MOD MANAGER DOWNLOAD를 눌러서 볼텍스에 파일을 다운로드 후, 설치하세요.
   그 후, 모드 이름에 마우스 오른쪽 클릭 → Manage File Conflicts를 클릭합니다.
   화면 중앙에 create mod rules를 클릭하면 상단에 팝업이 열리는데 추가한 파일명 오른쪽 박스에서 after 또는 after (suggested)를 클릭 후
   Save를 눌러 저장해주세요.

   이제 게임을 실행하면 정상적으로 한국어로 출력됩니다.
   사진이 첨부된 설명은 다음 링크로 접속하여 확인하세요. ([url=https://gall.dcinside.com/mgallery/board/view/?id=mandb&no=93433]https://gall.dcinside.com/mgallery/board/view/?id=mandb&no=93433[/url])

[b][color=#00ff00][size=3] 2. 볼텍스 미사용자[/size][/color][/b]
   MANUAL DOWNLOAD를 눌러 파일을 직접 다운로드 후, 압축을 해제하세요.
   그 후, 원본 모드가 설치된 경로(C:\Program Files (x86)\Steam\steamapps\common\Mount & Blade II Bannerlord\Modules)에 파일을 덮어 씌워주세요.
   
   ※ 파일을 덮어씌울지 묻는 알림 창이 떠야 제대로된 경로에 패치 파일을 적용하고 있는겁니다.
  사진이 첨부된 설명은 다음 링크로 접속하여 확인하세요. ([url=https://gall.dcinside.com/mgallery/board/view/?id=mandb&no=93433]https://gall.dcinside.com/mgallery/board/view/?id=mandb&no=93433[/url])

Authentic Eyes

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[color=#fff2cc][center][size=4][color=#ea9999][i][b]Authentic Eyes[/b][/i][/color][/size][/center]
[center]An eye texture overhaul with a focus on subtlety and realism. Currently covers Humans, Khajiit, Argonians and Elves.[/center]

[b][color=#ea9999][i]What is Authentic Eyes?[/i][/color][/b]
[color=#ea9999]Depth - Authenticity - Subtlety - Performance[/color]

Authentic Eyes replaces the vanilla eye colour options for Humans, Elves, Khajiit and Argonians. My aim has always been to make eyes look striking and realistic in all lighting situations.

I have made my own normal map fix rather than using other mods that do the same and it took a huge amount of iteration to make, weeks of work - my obsessively procrastinative and iterative nature has payed off here I hope. It adjusts shading for realism and has an increased resolution versus vanilla for less blockiness. Alongside my new reflection and cubemaps eyes should look very deep and striking. Khajiit and Argonians get their own new normal map too!
I have also included a reduced glowmap for men and mer. I found that the vanilla glow map causes all sorts of odd shading on eyes in varying lighting situations, like eyes that were too bright in full darkness.

Lastly, and hence the name of the mod - I want these eyes to fit into the world. The shading might be more 'realistic' than vanilla eyes because of my improved normal map, but I want this mod to not feel like a mod. I am a bit of a lore/immersion freak. My Skyrim simply must be 'authentic' in relation to TES lore. Nothing I make should ever seem like it doesn't belong. That's my aim anyway and I hope anyone that uses this mod thinks I have succeeded in that.


[center][youtube]MgBY6wxy7TE[/youtube][/center]
[color=#ea9999][i][b]
What files does Authentic Eyes include?[/b][/i][/color]
- Eye replacer textures for Humans, Khajiit, Argonians and Elves.
- My own custom Normal map, Glow, Environment, Reflection maps and Cubemap.
- New hand painted eyelashes.
- New normal maps for Khajiit and Argonians.

[color=#fff2cc]Diffuse textures are 512 resolution (double vanilla). Other maps range from 128 to 1024 resolution - I can't call
this mod 'high res' but that doesn't mean it is low quality.[/color]


[color=#ea9999][i][b]What does Authentic Eyes not include?[/b][/i][/color]
- Orc eye textures (coming soon)
- Vampire textures for Humans, Elves and Orcs (coming soon, its complicated)
- Eye meshes (maybe coming soon too).
- An esp. Just textures.


[color=#ea9999][i][b]Installation[/b][/i][/color]
Install with Vortex/MO - load after any other mod that changes eyes.

[color=#ea9999][i][b]Compatibility[/b][/i][/color]
Not compatible with other mods that replace the vanilla eye textures.
If you want to you can use these textures over the top of other eye mods that ADD new eye colours, my mod will show for the vanilla eye options and the other mods added colours will still work. For example, you could use Authentic Eyes alongside [url=https://www.nexusmods.com/skyrimspecialedition/mods/16185]The Eyes of Beauty's[/url] standalone version.
One caveat - my normal map is made to fit my iris textures - I can't guarantee things will look right if you do this (should be fine though).

[color=#ea9999][i][b]P-FAQ (Probably FAQ).[/b][/i][/color]
Q. 2k/4k/80k super mega HD?
A. No, this mod was designed with performance in mind and I've tried to keep the textures as low resolution as possible, without losing quality. My eyes should be fine for screenarchery however, you have to get the camera incredibly close for the textures to star to blur.

[color=#fff2cc]Q. Eyes appear darker when I change eyes in showracemenu?
A. Theres a weird bug[/color] that causes eyes to go darker when you change them (this happens in vanilla too I think). You can fix it by just bringing up showracemenu again. It seems to fix itself if you change cells or reload too.

Q. The NPC's in your pics look slightly/completely different?
A. For the last 2 years I have been making a mod that changes a lot of NPC's appearances (ive finished about 300 of them). No ETA as of yet.

Q. What other mods are you using in your screenshots?
A. [url=https://www.nexusmods.com/skyrimspecialedition/mods/1037]Total Character Overhaul[/url], [url=https://www.nexusmods.com/skyrimspecialedition/mods/7902]Tempered Skins for Males[/url] and [url=https://www.nexusmods.com/skyrimspecialedition/mods/8505]Females[/url], [url=https://www.nexusmods.com/skyrimspecialedition/mods/7992]Hallgarth's Additional (Vanilla) hair SE
[/url][url=https://www.nexusmods.com/skyrim/mods/67147]Painterly[/url], [url=https://www.nexusmods.com/skyrim/mods/49279]Northborn Scars[/url], [url=https://www.nexusmods.com/skyrim/mods/28363]Beards[/url], [url=https://www.nexusmods.com/skyrimspecialedition/mods/10783]Realistic Hair Colors[/url]. Thanks for the great mods, fellow modders!



Finally, making this mod has taken me a long time, [color=#fff2cc]most textures are hand painted in [url=https://www.gimp.org/]Gimp[/url].[/color] Countless late nights over about 2 years, so I really hope someone gets some enjoyment out of the mod!
[size=4]
[/size][size=2][size=4][i][b]Enjoy! Please post images if you like the mod![/b][/i][/size][/size][/color]

The Bane of Falkreath

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Khajiit are not common in Skyrim. While most are considered to be respectable traders and merchants. There are those who have caused trouble in nearly every hold in Skyrim. This has led to stereotyping and mistrust of the lone Khajiit who travel Tamriel. 

Some years ago a Khajiit merchant came to Falkreath in hopes of turning a cozy profit. At the same time a burglary took place in the Jarl's Long house. Though there were no witnesses the townsfolk turned on the one outsider in Falkreath. The Khajiit was captured, put through a mock trial, and was executed by the townspeople.

Our Khajiit friend was innocent, the real thief was a high elf who had been casing the long house and used this traveler as a scapegoat. The Devine Azurah saw this senseless persecution as barbaric and obscene. She cursed the people of Falkreath transforming them overnight into Khajiits to punish them for their crimes.

41st clone jet trooper

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what do you want me to say, you see the picture, should be multiplayer safe and enjoy

Worry Worry Worry.

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This mod add's a small unmarked quest that can be started either by looting Neilson's Body or finding his Journal at Camp Golf in one of the tent's

This is my very first mod, please go just a little easy on me if it's terrible.

To Install this mod place the file in your Data folder in the Fallout: New Vegas Director

Calradia Expanded Korean Translation

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[size=4][url=https://www.nexusmods.com/mountandblade2bannerlord/mods/1389]Calradia Expanded[/url]를 사용하는 한국인 사용자를 위한 한국어 패치입니다.[/size]

[u][color=#e69138][size=4][b]주의[/b][/size][/color][/u]
※ 반드시 원본 모드인 Calradia Expanded를 설치하셔야 합니다.
    이 파일 자체로는 게임에서 사용이 불가능합니다.

※ 반드시 Calradia Expanded([url=https://www.nexusmods.com/mountandblade2bannerlord/mods/1389]https://www.nexusmods.com/mountandblade2bannerlord/mods/1389[/url])에서
    게임 버전, 모드 버전을 확인하여 자신의 게임 환경에 호환 여부를 확인해 주세요.

※ 한국어 번역 파일입니다. 모드 오류, 충돌, 건의사항은 Calradia Expanded([url=https://www.nexusmods.com/mountandblade2bannerlord/mods/1389]https://www.nexusmods.com/mountandblade2bannerlord/mods/1389[/url])
     에서 문의해주세요.

[color=#e69138][size=4][u][b]설치방법[/b][/u][/size][/color]
[color=#00ff00][size=3][b] 1. 볼텍스 사용자[/b][/size][/color]
   MOD MANAGER DOWNLOAD를 눌러서 볼텍스에 파일을 다운로드 후, 설치하세요.
   그 후, 모드 이름에 마우스 오른쪽 클릭 → Manage File Conflicts를 클릭합니다.
   화면 중앙에 create mod rules를 클릭하면 상단에 팝업이 열리는데 추가한 파일명 오른쪽 박스에서 after 또는 after (suggested)를 클릭 후
   Save를 눌러 저장해주세요.

   이제 게임을 실행하면 정상적으로 한국어로 출력됩니다.
   사진이 첨부된 설명은 다음 링크로 접속하여 확인하세요. ([url=https://gall.dcinside.com/mgallery/board/view/?id=mandb&no=93433]https://gall.dcinside.com/mgallery/board/view/?id=mandb&no=93433[/url])

[color=#00ff00][size=3][b] 2. 볼텍스 미사용자[/b][/size][/color]
   MANUAL DOWNLOAD를 눌러 파일을 직접 다운로드 후, 압축을 해제하세요.
   그 후, 원본 모드가 설치된 경로(C:\Program Files (x86)\Steam\steamapps\common\Mount & Blade II Bannerlord\Modules)에 파일을 덮어 씌워주세요.
   
   ※ 파일을 덮어씌울지 묻는 알림 창이 떠야 제대로된 경로에 패치 파일을 적용하고 있는겁니다.
  사진이 첨부된 설명은 다음 링크로 접속하여 확인하세요. ([url=https://gall.dcinside.com/mgallery/board/view/?id=mandb&no=93433]https://gall.dcinside.com/mgallery/board/view/?id=mandb&no=93433[/url])

Power Stations

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Adds Transport Giant style industries - Coal and Oil power stations. They simply receiving cargo. Good for start "Money Making".


[i][u]Coal power station[/u][/i]
[img]https://s8.hostingkartinok.com/uploads/images/2020/05/f4707f68091a32fbcd2c2a433e91b61b.png[/img]

[i][u]Oil power station[/u][/i]
[img]https://s8.hostingkartinok.com/uploads/images/2020/05/dcb5269386270cdc530d6afa89462371.png[/img]




[i][u]Installation Instructions:[/u][/i]

- Extract the archive (rar, zip),
- Put files into Mods folder, located in in the game installation folder, or path 'Local Disc':\Users\'Your Username'\AppData\Roaming\Transport Fever 2\mods (Mod folder name must finished on "_1", in order to recognize mod correctly),
- Turn mod on in game's mod settings page,
- Play :)

The Bane of Falkreath

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Khajiit are not common in Skyrim. While most are considered to be respectable traders and merchants. There are those who have caused trouble in nearly every hold in Skyrim. This has led to stereotyping and mistrust of the lone Khajiit who travel Tamriel. 

Some years ago a Khajiit merchant came to Falkreath in hopes of turning a cozy profit. At the same time a burglary took place in the Jarl's Long house. Though there were no witnesses the townsfolk turned on the one outsider in Falkreath. The Khajiit was captured, put through a mock trial, and was executed by the townspeople.

Our Khajiit friend was innocent, the real thief was a high elf who had been casing the long house and used this traveler as a scapegoat. The Devine Azurah saw this senseless persecution as barbaric and obscene. She cursed the people of Falkreath transforming them overnight into Khajiits to punish them for their crimes.

BattleAxe

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この武器MODは城の守備を任せる時「コンパニオンがシェーンコップみたいだったら…」という妄想から始まりました
それなりにできたのでおすそ分けします、ぜひ妄想を楽しんでください

再現度の自己採点は「帝国戦斧:50%」「同盟戦斧:90%」

同盟側のトマホークはデフォルトメッシュに恵まれたおかげでわりとすんなり再現できました
帝国側はそもそも両刃メッシュがそれじゃない感があります、メッシュを作れるスキルがほしぃ…
また柄を鉄製にできないためそこは両パーツとも減点です
再現度が低くても双方武器ステータスの調整は妥協してません、それなりに特徴を持たせてあります
実際片手で振った場合帝国斧はわりと遅いスイング、同盟斧はブンブン回しまくれます(動画参照)

【簡単な特徴】
帝国戦斧:同盟戦斧より重めで振りや操作性が劣るものの斬撃が高くなってます
同盟戦斧:帝国戦斧より軽めで振りや操作性が優れてるが斬撃が低くなってます
※アニメを見た勝手な印象をそのままステータスに具現化しました、完全に独断と偏見です

帝国戦斧はそのまま「ImperialAxe」としたかったんですが既にデフォルトにあって
完全に競合するのでその辺のファイル名は妥協しました、インペリアルホーク…うーん…語呂はいいけどなんか違うw

【インストール】
ダウンロードして解凍したフォルダをそのままC:\Program Files (x86)\Steam\steamapps\common\Mount & Blade II Bannerlord\Modules
に入れMOD有効化して始めたら下記の方法でアイテムを入手します。

【入手方法】
C:\Users\(ユーザー)\Documents\Mount and Blade II Bannerlord\Configs\engine_config.txt
上記をエディタで開き、cheat_modeの行を cheat_mode=1 に変更します。
ゲームを起動し、インベントリを開き、左のリストからDurandalを入手してください。繰り返す事で何度も手に入ります。cheat_mode=0に戻します。

※上記のようなチート操作は「Developer Console」を入れるとかなり楽になります。

Better Character Illumination

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Why this mod exists:
==================
The main character isn't under a full Ray Tracing illumination even the RT is enabled to the max. 
The clothes and hair are still using manual illumination. 
This mod enhances the illumination effect close to the "official" release, which makes the character more visible and clearer.
==================

1. Prior Requirement: 
    1a.Mod: [url=https://www.nexusmods.com/control/mods/11]Loose Files Loader[/url]
    1b.Launch the game with DX12, not DX11

2. Comparison: 
    2a. officially released screenshot: [img]https://i.imgur.com/jEYB1tf.jpg[/img]
 
    2b. default in-game screenshot:
[img]https://i.imgur.com/zMuiNwh.jpg[/img]

  2c. enhanced illumination:
[img]https://i.imgur.com/AHexQxK.jpg[/img]

3. Instructions:
  3a. After installing [url=https://www.nexusmods.com/control/mods/11]Loose Files Loader[/url], add the below lines into the tweakables.xml. The xml file is located in the game folder: data\globaldb\tweakables.xml. Create the globaldb folder and the xml file if they don't exist. Or you can download the xml file from the download page.

===============================
[code]<tweakable type="float1" name="CharacterLight0:Ambient light scaling" value="0.500000"/>
<tweakable type="float1" name="CharacterLight0:Clip Far Plane" value="2.059000"/>
<tweakable type="bool" name="CharacterLight0:Clip Light" value="1"/>
<tweakable type="float1" name="CharacterLight0:Clip Near Plane" value="0.962000"/>
<tweakable type="float3" name="CharacterLight0:Color" value="1.000000 1.000000 1.000000"/>
<tweakable type="float1" name="CharacterLight0:Heading" value="-23.302999"/>
<tweakable type="float1" name="CharacterLight0:Intensity" value="90.000000"/>
<tweakable type="float3" name="CharacterLight0:Offset" value="-0.220000 -0.603000 -0.156000"/>
<tweakable type="float1" name="CharacterLight0:Pitch" value="26.518000"/>
<tweakable type="bool" name="CharacterLight0:Visualize" value="0"/>
<tweakable type="float1" name="CharacterLight1:Ambient light scaling" value="0.500000"/>
<tweakable type="float1" name="CharacterLight1:Clip Far Plane" value="1.819000"/>
<tweakable type="bool" name="CharacterLight1:Clip Light" value="1"/>
<tweakable type="float1" name="CharacterLight1:Clip Near Plane" value="1.250000"/>
<tweakable type="float3" name="CharacterLight1:Color" value="1.000000 1.000000 1.000000"/>
<tweakable type="float1" name="CharacterLight1:Heading" value="-135.000000"/>
<tweakable type="float1" name="CharacterLight1:Intensity" value="250.000000"/>
<tweakable type="float3" name="CharacterLight1:Offset" value="0.000000 0.000000 0.000000"/>
<tweakable type="float1" name="CharacterLight1:Pitch" value="19.280001"/>
<tweakable type="bool" name="CharacterLight1:Visualize" value="0"/>
<tweakable type="float1" name="CharacterLight2:Ambient light scaling" value="0.500000"/>
<tweakable type="float1" name="CharacterLight2:Clip Far Plane" value="5.000000"/>
<tweakable type="bool" name="CharacterLight2:Clip Light" value="1"/>
<tweakable type="float1" name="CharacterLight2:Clip Near Plane" value="1.200000"/>
<tweakable type="float3" name="CharacterLight2:Color" value="1.000000 1.000000 1.000000"/>
<tweakable type="float1" name="CharacterLight2:Heading" value="-61.875000"/>
<tweakable type="float1" name="CharacterLight2:Intensity" value="120.000000"/>
<tweakable type="float3" name="CharacterLight2:Offset" value="0.000000 0.450000 0.000000"/>
<tweakable type="float1" name="CharacterLight2:Pitch" value="21.695999"/>
<tweakable type="bool" name="CharacterLight2:Visualize" value="0"/>[/code]
===============================
 
  3b. optional tweak for environmental volumetric light:
===============================
[code]<tweakable type="float1" name="GI:Volumetric light intensity" value="4.500000"/>[/code]
===============================

  3c. you can read [url=https://www.nexusmods.com/control/mods/14]Tweakables [/url]for full default parameters.

4. Uninstallation:
Delete the added lines in the tweakables.xml.

Dark Souls 3 Cursor Replacement For Skyrim

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[center][u][size=6][b]A simple skyrim cursor replacement for people who want Skyrim to be Dark Souls, in this case 3.[/b][/size][/u]
Also don't hurt me, this is my first mod made and uploaded anywhere. So expect bugs even if it is a texture replacement.
Including the fact that I tried to find one and I never could, so here you go.
Sorry if it's unorganized (description), but I hope you enjoy the mod.
[/center]

DoA6 More Basic Blood (Fixed Draw Distance) v2.0 Ayane Moka and Hayate

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[i][b]Preview
https://www.youtube.com/watch?v=HRbC5gLV_C0


Credits[/b][/i][b][url=https://www.deviantart.com/users/outgoing?https://www.loverslab.com/profile/255072-vagonumero13/]Vagonumero13[/url]:[/b] rdbtool, g1mtools and REDELBE[b]Team Ninja:[/b] For character models

qg1t tool

Rev_an on Twitch: For having me go back to the blood mods and made me realize that I need to some how separate the Battle Damage files.

Me talking to Rev_an on my live-stream: "I'm not sure why the blood fades in the distance, the Mip maps are not being read properly. But I do know I can't combine 2 blood textures togeth......wait."[i][u]Future Plans[/u][/i]I'm planning on going through each character and adding "realistic" battle damage, based on the characters fighting style. But that will take forever. It's super time consuming just to make basic blood battle damage.[b][i][/i][/b][u]Okay I was completely wrong, the blood glitches were on my end. I had to separate the blood and the sweat. Which I don't think was possible until a recent update with "Qg1t tool and rdbtool" a few days ago. [/u][b][i][u]Now blood can be seen from a far and during fights. No more flickering, fading, and messing with your graphics card.


[b][i][u]Drop in Layer2 if you already have recent [/u][/i][/b][b][i][u]REDELBE update.

Moka is under Lisa slot Cos 1, Ayane is under COS 2, Hayate is under COS 2[/u][/i][/b][/u][/i][/b]

Synth Uniforms in SRB

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This is a very simple mod that places 4 Synth Uniforms in the Institute. When you enter the Synth Retention Bureau, the uniforms will be in the room to your right, on top of the four lockers at the end of the room.

I'm currently playing an Institute character and was inconvenienced by the fact that there were no easily obtainable Synth Uniforms in the game outside of getting to the end-game, taking X6-88's, or killing a synth wearing one.

Johnny Testickle

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Please don't judge me harshly for my sins.
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