[b]Brine Suit v1.0b (Public beta)
=======================
[/b]For explorers who consider the term "impossible" to mean "nobody's succeeded yet". The Brine Suit is an all-around personal protective environment suit, capable of protecting the wearer even in the most hostile environments.
The Brine Suit, when all parts are worn together, protects the user from the following environmental conditions:
[list]
[*] Temperatures up to 85°C
[*] Radiation
[*] Acid
[/list]
Physical damage is also reduced by half! No diver should be without the Brine Suit!
[b]========
Gameplay
========
[/b]Unlocking the Brine Suit requires the Reinforced Dive Suit blueprint. With this blueprint, the Brine Suit may be crafted from the Personal -> Equipment tree of the Fabricator with the following components:
[list]
[*] Hydrochloric acid x1
[*] Creepvine sample x2
[*] Aerogel x1
[*] Synthetic fibers x3
[*] Diamond x2
[*] Titanium x2
[*] Lead x2
[*] Wiring kit x1
[/list]
However, given that the Brine Suit is a mashup of three other types of technology with acid protection, it can also be crafted using those technologies. Crafting the Brine Suit this way requires the Modification Station, and unlocks the following recipes from the (new) Suit Upgrades tab;
===============
These three materials are required for each of the recipes below
[list]
[*]Hydrochloric acid x1
[*]Creepvine sample x2
[*]Aerogel x1
[/list]
[list]
[*]Radiation Gloves x1
[*]Radiation Helmet x1
[*]Radiation Suit x1
[*]Synthetic Fibers x2
[*]Diamond x2
[*]Titanium x2
[*]Wiring kit x1
[/list]
[list]
[*]Radiation Gloves x1
[*]Radiation Helmet x1
[*]Radiation Suit x1
[*]Reinforced Dive Suit x1
[*]Reinforced Gloves x1
[*]Rebreather x1
[/list]
[list]
[*]Lead x2
[*]Synthetic fibers x2
[*]Diamond x2
[*]Titanium x1
[*]Rebreather x1
[/list]
[list]
[*]Synthetic fibers x2
[*]Lead x2
[*]Reinforced Dive Suit x1
[*]Reinforced Gloves x1
[*]Wiring kit x1
[/list]
[list]
[*]Radiation Gloves x1
[*]Radiation Helmet x1
[*]Radiation Suit x1
[*]Synthetic fibers x2
[*]Diamond x2
[*]Titanium x1
[*]Rebreather x1
[/list]
[list]
[*]Radiation Gloves x1
[*]Radiation Helmet x1
[*]Radiation Suit x1
[*]Reinforced Gloves x1
[*]Synthetic fibers x1
[*]Wiring kit x1
[/list]
[list]
[*]Synthetic fibers
[*]Lead x2
[*]Reinforced Dive Suit x1
[*]Reinforced Gloves x1
[*]Rebreather x1
[/list]
[b]========
Bugfixes
========
[/b][list]
[*] The vanilla bug where acid will continue to damage the player if they get into a vehicle without getting out of the acid is fixed by this mod; wearing the Brine Suit is not required for this fix to apply. No, Metious and I did not discuss this, we came up with the idea independently.
[/list]
[b]============
Known issues
============
[/b][list]
[*] The Brine Suit has the appearance of the Reinforced Dive Suit; resolving this requires skills I don't have, (knowing how to set textures) and skills I may never have. (making the new textures)
[/list]
=======================
[/b]For explorers who consider the term "impossible" to mean "nobody's succeeded yet". The Brine Suit is an all-around personal protective environment suit, capable of protecting the wearer even in the most hostile environments.
The Brine Suit, when all parts are worn together, protects the user from the following environmental conditions:
[list]
[*] Temperatures up to 85°C
[*] Radiation
[*] Acid
[/list]
Physical damage is also reduced by half! No diver should be without the Brine Suit!
[b]========
Gameplay
========
[/b]Unlocking the Brine Suit requires the Reinforced Dive Suit blueprint. With this blueprint, the Brine Suit may be crafted from the Personal -> Equipment tree of the Fabricator with the following components:
[list]
[*] Hydrochloric acid x1
[*] Creepvine sample x2
[*] Aerogel x1
[*] Synthetic fibers x3
[*] Diamond x2
[*] Titanium x2
[*] Lead x2
[*] Wiring kit x1
[/list]
However, given that the Brine Suit is a mashup of three other types of technology with acid protection, it can also be crafted using those technologies. Crafting the Brine Suit this way requires the Modification Station, and unlocks the following recipes from the (new) Suit Upgrades tab;
===============
These three materials are required for each of the recipes below
[list]
[*]Hydrochloric acid x1
[*]Creepvine sample x2
[*]Aerogel x1
[/list]
[list]
[*]Radiation Gloves x1
[*]Radiation Helmet x1
[*]Radiation Suit x1
[*]Synthetic Fibers x2
[*]Diamond x2
[*]Titanium x2
[*]Wiring kit x1
[/list]
[list]
[*]Radiation Gloves x1
[*]Radiation Helmet x1
[*]Radiation Suit x1
[*]Reinforced Dive Suit x1
[*]Reinforced Gloves x1
[*]Rebreather x1
[/list]
[list]
[*]Lead x2
[*]Synthetic fibers x2
[*]Diamond x2
[*]Titanium x1
[*]Rebreather x1
[/list]
[list]
[*]Synthetic fibers x2
[*]Lead x2
[*]Reinforced Dive Suit x1
[*]Reinforced Gloves x1
[*]Wiring kit x1
[/list]
[list]
[*]Radiation Gloves x1
[*]Radiation Helmet x1
[*]Radiation Suit x1
[*]Synthetic fibers x2
[*]Diamond x2
[*]Titanium x1
[*]Rebreather x1
[/list]
[list]
[*]Radiation Gloves x1
[*]Radiation Helmet x1
[*]Radiation Suit x1
[*]Reinforced Gloves x1
[*]Synthetic fibers x1
[*]Wiring kit x1
[/list]
[list]
[*]Synthetic fibers
[*]Lead x2
[*]Reinforced Dive Suit x1
[*]Reinforced Gloves x1
[*]Rebreather x1
[/list]
[b]========
Bugfixes
========
[/b][list]
[*] The vanilla bug where acid will continue to damage the player if they get into a vehicle without getting out of the acid is fixed by this mod; wearing the Brine Suit is not required for this fix to apply. No, Metious and I did not discuss this, we came up with the idea independently.
[/list]
[b]============
Known issues
============
[/b][list]
[*] The Brine Suit has the appearance of the Reinforced Dive Suit; resolving this requires skills I don't have, (knowing how to set textures) and skills I may never have. (making the new textures)
[/list]